It would depend on what changed, I suppose. Imagine what science would look like if we were all living under Eastern-bloc type restrictions on research and publication since the 70s.
Hence the ānecessarilyā. Although sociology is a science too. Hmm.
(And to think I originally was simply wondering whether or not my space opera would fit the bill.)
Now Iām wondering what one might call a story taking place in a future of an alt-history world. Alt-future?
Sounds good to me. Could be really fun to read.
Colossal story in a tang or joseon dynasty, iām happy when thereās some people create it recently, but most of them doesnāt update anymore or rarely update their forums
Medieval with grounded combat and warfare. Or fantasy with makes sense power level and lore which backed those power/magic like lotr. Really hate fantasy which the story solution is brute force unexplainable magic power or deus ex machina coincidence story the way how harry potter done it.
Iāll echo this one. Itād be nice to have fantasy magic at a ārealisticā level. Magic is too often āGandalf at the top of his gameā and not enough āI have just enough power to open this door right now. Give me a week to recover and maybe I can break into a vault.ā
Huh, actually, I would like to see prison life style games. I donāt think there arenāt many games like this in here or in the other forums.
Can you make a cultivation base martial art like in manhua?
I was just thinking that a historical romance set in Joseon Era Korea would be interesting to read. You would play as a noble. It would have court intrigue and maybe you have to choose between which prince to support in the succession struggle. I would love a gisaeng (courtesan) love interest.
I know this comment was from a while back, but I have a small sample of a game Iām going to be working on later down the road. Itās only about 20k words in total, but Iād love for you to take a look as someone whoās looking for more horror based stuff. Would be interested in hearing your thoughts on this very rough draft! https://forum.choiceofgames.com/t/golden-eyes-wip-the-bureau-horror-spin-off-project-20k-words/144834
Any story as long as there are strong, well-fleshed out characters.
I think iām starting to be overwhelmed by all the fantasy wips out there. I really want a slice of life game set in the modern world. Hopefully, with a theme, like being an actor, a musician, or a webtoon artist. Or maybe the run a bookstore, cafe, or music store.
I want a game where, if the characters are in a profession/serious hobbyists in something where they might, predictably, need flashlights, theyād actually have the sense to carry flashlights instead of using their phones. Seriously.
Social Services of the Doomed gives you the option to carry a big, heavy flashlight around as your everyday carry for your civil mediation services. Handy in several ways!
I think I know what you mean, a future but not a teleporter/food replicator kind of future.
A Mass-Effect kind of future, where itās the future but a future thatās just the what the present would be if science was a little more advanced than it is now.
@HarrisPS does a lot of slice-of-life IFs, and theyāre quite good.
Intense enemies to lovers. Iāve never seen anything as hardcore as I would like. Like the one in The Cruel Prince. I know this IF called A Court of Serpents that is based on that novel, but itās been a while since it last updated.
Oh well, thereās a reason why Iām making my own IF now.
Side stories based in game universes like mass effect, baldurs gate, horizon, the walking dead etc. Kinda did that already. Just more of it.
There are copyright issues preventing that.
Itās legal if you make something that sort of captures the spirit of the thing but is not the thing, like if you have this space adventure where you play the commander of a ship who tries to get all species to work together, and in the course of events has a few relationships with one or more of them, then you have Mass Effect in all but name.
Thereās one IF like that, itās pretty good.
Baldurās Gate is effectively a heroās journey game, a villain does something bad to the protag in the beginning, then the protag goes on a quest to find the villian, and the whole story is basically exploring and doing things and picking up and dropping people. Then they meet the villain and thereās a boss fight. Defeating the boss ends the game.
Walking Dead isnāt anything that special, itās just people trying to protect themselves against something that turns people into zombies. The thing that makes it special is the same thing that makes anything special, they have characters that you can identify with and relate to.