Hi guys, hope you’re having a nice day so far!
So, might be a stupid question, might be not. Here’s the thing, I’ve been working on my story for a while now, I have done some planning for the gameplay as well. I had a few ideas in mind but none quite work and I’m worried it might be overwhelming with how much content I have planned for the story, or maybe even forgotten down the way if I let my focus on the story slip.
My plan is that there’ll be a lot of elements in the story, there’ll be a lot of character-focused scenes. Since I’ve been a fan of Bioware for years, I want to write in-depth romance and I gave a lot of thought for developments of the characters already. A big part affecting the ending will be the romance as well as your relationships with the other characters.
The story is post-apocalyptic science fiction, it takes inspiration from things like Mad Max, Fallout series, Neverland, etc. so there would be fighting scenes and CoG’s standard stats gameplay. It’s unavoidable that more gameplay is required more or less. I’m ranting, so I will just get to the point, would you prefer gameplay over story? Like, do you mind if some parts of the story is shaved down for things like combat, inventory, etc.? And if anyone would be kind to suggest what kind of element can fit into the game if the characters remains in the focus?
I know it’s a bit lengthy but I appreciate anyone who have read this far so thank you for reading! Let me know if you have any question you want to ask in order to understand the situation better!