Okay, to a look. First, the consequencialism vs deontology seems like an interesting stat split, and I like it. However, deontology is not a word most people know (not to mention it’s specifically the study of duty, not a belief that duty is important). It’s probably best to change that to something else that more people will get quicker.
After getting hit by the bully: “You go downstairs and eat your tea in silence.” Um… I think there is a problem with that sentence. How awful does my aunt have to be at making tea to make it so that you have to eat it? : p
As it is, a lot of the early story (the character building) goes by quick, with little ‘fluff’ to keep it interesting. That combined with a number of obvious ‘what kind of stats do you want’ style questions drags the start of the game out a bit much. By the time I get to the point of joining the SRT, I don’t feel like it’s important to at all. There needs to be more of a ‘hook’ to keep me interested. The syncing also feels a little rushed, with no back story or real solid connection anything else.
Then the early parts feel too ‘wish fulfillment’ style openness. SRT sounds like it’s, at the least, paramilitary, if not full blow special forces. ‘Do whatever you want’ style training is left for those that are already highly skilled in their fields, like snipers that already have had thousands of hours minimum field work, and uncountable hours on the range.
There’s no reason you can’t skim a year+ ‘standard’ training as a minor ‘asset’. Actually, that may be best. Have the PC join as a minor asset with their expected role depending on their stat choices (so an intellectual that went to college will have studied monsters/their specific monster for years, while a physical PC will join as some kind of mass riot/monster response member, where they are just one of many). Then, something happens in their day to day dealings with SRT, which causes the ‘syncing’ (ie, the place they work as a knowledgeable specialist is attacked, or if they are the riot response style character, in one of their deployments to deal with a minor zombie outbreak, someone manages to hide a bite, which later causes an outbreak at their own home base.) The PC then manages to make their way into the science/experimental wing and ends up ‘syncing’ (either on accident, or to stop the monster). Then the ‘SWAT’ style portion of SRT recruits them because of their syncing, rather than the other way around. Eh, just think that there could be a little more realism, so that the PC is a badass, because they are a badass, not because they are the PC.