If you’re like me, you just want to play the game and see what it’s all about. So here’s the link, and you can read more about it below:
https://dl.dropboxusercontent.com/s/pkicoy73kjc1g7i/SovereignCode.html
The demo is live and will change with updates, but please please tell me if there is anything wrong with it, from typos to script errors to not enough choices. I am working on it. For non-technical errors, please read through at least the next post after this one, as I think it might explain some things.
(most of the info below will be in the beginning of the game, but read it if you’d like!)
Summary:
- 50-75 choices
- 17k+ words, including code, not sure about narrative.
- 7 chapters so far.
Sovereign Reality: Alphas is my biggest ChoiceScript project so far. I was ambitious in this game from the start because I have some programming experience and also half-wrote a novel (35k so far) in the same universe, albeit several years later.
The gamebook is set in a virtual reality contest, where you play one of 12 pro Alpha-testers competing for a grand prize of $1,000,000. Exactly who you are and what your motivations are is completely up to you. Play the game how “you” would play it; hack-n-slash, role-playing, intrigue, romance, or strategy? All of the options exist when you create your avatar.
This gamebook is meant to be treated like an RPG game. It’s about (essentially) a very realistic simulation video game VR that was developed by the Sovereign Corporation. They may have gone too far.
No, you are not trapped in the video game; you can get out any time you want. But if you do decide to quit, you lose the contest, and won’t be able to go back into the Alpha. You will, however, be able to continue the adventure from outside the game with your ‘real life’ character.
The game also features “NPCs,” but unlike in most VRs/MMOs they are actually AIs, with thoughts and emotions. They are rather…confused…about why their world has suddenly spawned hundreds of monsters and interesting floor plans, but they try to live with it. Most of them, anyway.
Whether your character treats the VR like a game or takes things seriously is up to you. You might decide to have moral arguments with what is going on, or you might decide it’s not your problem. I like to get into “grey” areas and questions of humanity, technology, nature, etc… If it doesn’t seem like there’s a lot of these questions yet, there will be.
I’m not going to bore you with discussions of stats (though I am happy to go into it with whoever comments/PMs me) or variables, but essentially you can customize every aspect. Your variables are constantly improving/changing based on the decisions you make, and they actually impact the game (more drastically as time goes on.) You can play as either a male or female, but also have your character create an avatar that’s male or female. You can be gay or straight, but depending on your avatar’s gender and other people’s knowledge about you in “real life,” you can romance (or seduce) just about anyone. The more similar your character is to his/her avatar, the higher your starting “honesty,” but you can make up for that eventually by not lying your ass off.
I’ll split this post into two parts to make it more readable (not a bump, just two posts at relatively the same time).
In the next one I’ll discuss my influences and what I’m going for. If you’d like to help in any way, information will be on the next post.