Anyone up for another Arthurian story?
This one sees the player enter stage left, and step into Mordred’s spiky black boots for an oath-breaking, back-stabbing regicidal romp which is sure to shake the feudal order to its very foundations.
Will you be a tragic hero or an outright villain? A victim of fate, or a wilful traitor.
Choose wisely, and remember: all roads lead to Camlann.
What is the premise of this game?
You’re playing Mordred, from the Arthurian legends. Chapter 1 covers the end of Mordred’s boyhood in Lothian. Future chapters will detail his escapades as a Knight of the Round Table and an eventual rise to power.
What genre is it?
Low fantasy with strong historical influences, and maybe a dash of horror thrown in.
How many chapters will there be?
Five, plus a prologue and a range of epilogues.
How often will you be updating?
Fairly frequently. I’m working between a few devices, so I’ll generally upload content as soon as it’s written.
10/09/2017: Prologue and the beginning of Chapter 1 currently up. Glossary and character reference pages added to stat screen.
12/09/2017: Update with a few edits, an expanded scene with King Lot and the start of a new scene with Gawain.
13/09/2017: Update to flesh out the wastrel background. Added a bit more to the scene with Gawain. Bug fix and a bit more editing.
14/09/2017: Update to the scene with Gawain with a few more interactions for the warrior background.
16/09/2017: Added some new material to the scene with Gawain, and made a few more edits.
19/09/2017: Fleshed out the description of Mordred’s choices for the evening before the battle. Added a new scene with Morganna and Urien. Made a few more edits.
21/09/2017: Added another update, with the build-up to the battle against the Picts. Chapter 1 is now about 50% complete.
22/09/2017: Scholar background now added, and a small teaser for Chapter 2.
02/10/2017: Update with the fight against the Pictish champion.
04/10/2017: Update with the first tranche of the battle if you fancy fighting on foot. We’re definitely getting there!
07/10/2017: Update to the shield-wall path for the Scholar and Wastrel backgrounds and a possible conclusion to the battle. Also added quick-start options.
12/10/2017: Update to the feast with the option to start a brawl, and an exposition scene with Queen Anna.
16/10/2017: Minor update to move things forward a little if you manage to break the Picts and decide to pursue them. Also made a few more edits elsewhere in the text.
17/10/2017: Update with another option if you choose to pull a knife on Gawain’s friends, and most of the fight at the banquet.
18/10/2017: Finished the scene with Gawain, and the fight at the banquet.
03/11/2017: Added a new scene with Mordred’s departure from Gododdin. Made a few more edits.
07/11/2017: Added a bit more of the battle.
11/11/2017: Update with another couple of choices if Mordred allows the Picts to surrender. The game now tracks your sword and horse as well.
20/11/2017: Added the first section of the night raid.
Will there be romance options?
How do the stats work?
Mordred has two primary attributes - Bloodshed and Guile. Bloodshed represents your abilities as a warrior and a warleader. Guile reflects your cunning and ability to manipulate or influence people.
Mordred starts with one of these attributes at 2 and the other at 1 in Chapter 1, depending on which background you’ve chosen. You’ll have the opportunity to increase them further in subsequent chapters.
I’ll also be tracking your personality using three axes (Passionate - Calculating, Chivalry - Cynicism and Compassion - Cruelty). These will unlock different options in play, and may also influence how other characters react to you.
Finally, there’s Bile, Renown and Wealth. Bile is a measure of Mordred’s vindictiveness, spite and inner turmoil. Renown reflects his reputation. Wealth is the value of his disposable assets.
How do the backgrounds work?
You’ll chose a background for your Mordred in Chapter 1 (Scholar, Warrior or Wastrel).
This will determine your starting attributes, and will also influence certain events in play.