Interest Check Thread

I like resource management elements in games. I don’t think I’d want one that doesn’t have much of a story.

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I’ve played lots of games with no or minimal plot. However, none of them were text games. Story is the defining and winning point of text games, to me, because a text game’s plot and characterization can go into much greater depth than a graphic video game.

But there are plenty of free game engines and free asset packs available out there. There’s no reason to make a management game with no story specifically as a text game.

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Unless you want to, of course. That should be a reason enough.

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Ok. I’ve started coding this story with the online version of Choicescript IDE (DropBox), slowly… I’ve been looking at the coding on different forums (here too) and I think I’ve gotten a little bit of a grasp on it. I also saw how a few of the stories here were coded by putting the ( startup.txt) to the end of the link. I may take a few ideas from there and adapt them to my own story. I hope this won’t be a problem for the authors. As for my story, I don’t plan on sharing anything for now until the paragraphs ( and the codes) are in order. I’m currently setting aside some time for the first chapter in detail. Even as I write these sentences, I have to use translation and I’m sure there will be a lot of problems that I have to fix to make sense of it. There are so many additions I want to add to my story. I won’t lie, I’m a little nervous. And that’s it for today :new_moon_with_face:

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i got really scared of the code too but it turns out it’s super simple but everyone makes it so complicated.

It’s literally four things:

  1. You write.
  2. If you have choice you use hashtag
  3. If choice has consequence, you create a ‘memory’ by creating a variable like x and you make it false. If you use variable (like buying something), then you make x true.
  4. if you need to use what you bought like a sword just say if x → use sword.
    you dont need to say if x is true, you just say if x.

Everything else you learn online but there’s not that much. You can learn everything about the code in one day using youtube tutorial. I think if there is a book about choicescript it would be only 10 pages for the stuff you actually use to make a complete game.

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Would anyone be interested in a Harry Potter fanfiction game? i just want to make it for fun. (i wouldn’t make money from it.)

It would set in the Marauder’s Era. You would be sorted in a house: Hufflepuff, Ravenclaw, Slytherin, and Gryffindor.
The only problem I foresee is that most of the love interests would be male: Severus Snape, Regulus Black, Sirius Black, James Potter, Remus Lupin…
Maybe add Lily Evans and a Greengrass (Slytherin pureblood) girl.

Just not sure of the legalities of it exactly. Is such a game okay to make as long as I dont profit from it?

Alternatively, a game set in Tom Riddle’s era would be fun too. Though most of the love interests (besides Tom Riddle) would be OCs lol.

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As far as I know fan games are fine as long as your not profiting off it. Though you’ll probably won’t be able to publish through hosted or cog.

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What you say sounds easy in sound and practice (to me) but it seems complicated enough for me. Also, since I am doing the coding on my phone, I need to be a little more careful. lol on the one hand, my confusion are there any examples of Character Stats and variations in general that easily understandable. For example, how and where should I put the save slot? And how to delete the extra wordings (like start prepping etc…) Since I’m on the phone, I have to use the web version of available ChoiceScript IDE on the internet. Also, when I code from there, my game can be played in that version, but what should I do when I download it as txt, and so on… Here’s the thing. I’ve somewhat understood how to add both the story start and specific character appearances in the startup menu. And I still haven’t figured out what to do after that.:people_hugging::smiling_face_with_tear:

Maybe you can add the character names and add your own additions to your story, and try to change them a little bit maybe it will be easier for you to post it here? Or another story in the Harry Potter universe and if it’s possible you can keep the characters attitudes same maybe?:smiling_face_with_tear::people_hugging:

wats the website?

Given how it’s fanficion, and this doesn’t truly follow the original lore you can add some gender bent options for the fun of it or just create OCs to add in, because I’m pretty sure the player wasn’t around the time of Harry’s parents attending school with them in the Harry Potter lore

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https://choicescriptide.github.io/legacy/ide/main.html if I believe this is (but I’m on Chrome, so the layers looking different in this one wow lol)

oic
for save slot idk myself cuz i havent done that yet
i tested and i i can download my game as html. how did you get it as txt?
with the html i can just open it and it will run my game in my browser.
So basically you should have a bunch of files. your startup file is your first file and where you put all the complicated stuff. But your story should be its own file.

so you have

startup
chapter1
chapter 2

like that.

on top of that website you can click file and then scene and then new.

So my startup file looks like this

*title XXX
*author XXX

*goto_scene chapter1

That’s it for my startup file. For my chapter 1 file it looks like this.

You are a in a forest.
*choice
#go left
you found a rock.
#go right
you found a cake.

it is now nighttime.

That’s it for my chapter.

for character stats you just do this:
on your startup file just add the variables or the stat names by using “*create”:

*create smart 50

*goto_scene chap1

That’s it. So I put 50 which will become 50% as the starting value.

then on the choicscript_stats file you put this

*stat_chart
percent smart

that’s it. if you click show stats it will show ‘smart’ at 50%

when you play the game you can change this stat like this on your chapter1 file:

You are a in a forest.
*choice
#go left
you found a rock.
*set smart %+ 20
#go right
you found a cake.

If you want the stat to change even more just put a bigger number “%+ 30”.

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I have no idea how to download that as an html file cuz either I’m doing something wrong or I’m clueless. in DropBox I got the file as txt. Plus I can’t download the file that way with IDE Web’s download feature. :skull::smiling_face_with_tear:

im not sure then for mobile. on desktop browser, i can downoad as a html from that website by clicking ‘file’ then ‘export’. it will say ‘click here to download your compiled game’. then i get it as html.

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Wait do you mean, you click on the Scene and then choose the export option ?

The idea that I wont be able to have it in cog or hosted games is disappointing. So I took the Harry Potter idea and mashed it with another idea I had-- the dark academia romance story I wanted to make.

So the concept is now this…

Setting: modern world (with a hidden magical society)
Genres: low fantasy, romance, slice of life

You have applied and received a letter of acceptance to attend Aurelian University, a wizarding university located in Moorsholm, New York. The city of Moorsholm is said to be a charming wizarding college town that has been charmed to be unnoticeable and untrackable by mundies (non-magical folk).

You are either an oldblood (a person from the old wizarding families) or a newblood (a person born from people without magic). Regardless, Aurelian is considered one of the best universities in the world. And you just got a full ride scholarship.

Except, as you make your way through the first week, something unexpected happens.

A male student is murdered and all leads indicate that it’s something to do with SSS Society, a secret group of elite students. As one of the members of SSS Society, you are also put under scrutiny.

So now your job is simple: figure out what exactly happened. And more importantly: who exactly killed him?

Features:

  • Customize the protagonist: name, pronouns, gender, personality, and more.
  • Pick your character’s background: are they newblood or oldblood?
  • Select your House (which building you will room in):
  • See which wand wood and core fits your personality the most. (I’ll be using my own lore.)
  • Select a major. You can choose between 7 different majors. As of now, they are:
    • Pre-Arcane Law
    • Pre-Healing
    • Supernatural Security and Protection
    • Enchantment
    • Potions and Alchemy
    • History of Magic
    • Care of Magical Creatures
      But they may change
  • Choose your extracurricular clubs you are a part of
  • Select between 6 romantic interests. All are gender selectable.
  • Solve a murder.
  • Select between 4 familiars, each with their own personality: a leopard, a snake, a raven, or a monkey.

Romantic Options:

Altair/Astra Pelletier: Heir to the Pelletier fortune. Hates the MC and is obsessed with triumphing over them academically. Kind of a mean, ambitious, and prideful sort of person.
Appearance: fair skin, platinum blonde hair, light green eyes

Willow/Winter Montgomery: extroverted, playful, and charismatic: An oldblood mage. W has that rockstar charm and knows it. They come from old money and are a bit of a trouble-maker. They have countless admirers and a stream of broken hearts where-ever they go. They always seem to have a new person in their bed every night.
Appearance: fair skin that is extremely freckled, blue eyes, black hair

Emerson/Emeleigne Cresswell: A newblood mage. A serious, broody, and dark character. Tends to be aloof. Is part of a death metal band on campus as a vocalist.
Appearance: Hazel eyes, fair skin, and curly dark brown hair.

Simeon/Simone Thornwood: A newblooded mage. A friendly demeanor, a bookworm and lover of antiques, and someone who wishes to be a Healer. Cinnamon Roll personality.
Appearance: dark brown skin, black eyes, short black afro-textured hair.

Belphegor/Belle Knightley: a halfblooded mage with a demonic heritage. A sleepy, lazy genius who loves studying the stars and tends to repeatedly paint night skies.
Appearance: silky dark brown hair, amethyst eyes, and medium brown skin.

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This new premise sounds cool can’t wait to see more. I wish you the best luck with it

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Good luck on your new game then! This sounds promising :partying_face::eyes:

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yes. you click and choose the scene ‘startup’ and choose export, you should be able to see the export button

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