It’s finally here! Wohoo! It’s 2 AM in the morning and I haven’t slept because of this, but hopefully it’s all worth it.
Afar: Mad World introduces you to the ever-deadly continent of the mad, mad world, Trebantaboo. It takes the approach of dark fantasy with vast amounts of lore and numerous interesting characters to meet, and kill. The game runs on a dice system which can be turned off according to personal preferences.
This is the public version of the game which will only include up to two chapters. However, the game is currently a work in progress, and there is only one chapter available for demo. A lot of the features in the game may or may not be working as the game is still in it’s very early stage.
Updates vary between once every two weeks to once a month. (Or maybe once every two months if I’m having trouble being bogged down by other work).
Playtest link
Afar: Mad World - (15-August-2019)
-= STORY OUTLINE =-
| Current Word count = 45,000+ (Including codes)
There are many continents with flourishing civilisation in the world of Rhapsody, but none are as vicious and as mysterious as the mad last world of Trebantaboo. A microcontinent somewhere in the realm thought to be an imaginary world of nightmare fairy tales, fantasy myths and legendary horrors, a world filled with horrors from the dark abyss below and magical monstrosities from the skies above and maleficent creatures that would give the monster under your bed nightmares.
What if the stories, myths, and legends were true? What if your dreams and nightmares were real? You’re on the voyage of a lifetime, and you’re about to find out the answers to all those questions. You’ve embarked upon an expedition to find this lost world and explore it.
From an army of leather wearing slavers to an entire city run by children, this lost world has many factions for you to make alliances, or to fight against. From a church that collects dead bodies for fertilisers to an underground cult that collects garbage, there are many weird and obscure legends withing the religions there.
It’s a chaotic world that won’t stop spinning. Just hold on, and survive the ride.
-= STORY OUTLINE =-
You may play as male, female, trans, or non-binary.
This game uses a system of luck and dices. In this game, your experience will solely depend on your luck, your real life luck. Your skills will help the odds, but you are still at the mercy of the game. This option may be disabled by turning off the randomisation in the settings at the start of the game.
You may play as four different classes:
Mercenary, Rogue, Scholar, Ranger
Each with their own different backgrounds and reason for going to Trebantaboo. You may also pick your own occupations which varies depending on the classes you choose.
You will have vast control of your character customisation from clothing to armour, weaponry, gender, name, hair style, body style, skill sets, and many more.
Romance will also be part of the game, but as of currently, there are no options for it. Some romance options have different sexuality which will require you to be a certain gender to romance.
This game uses the MISC Engine V2.02 Lite, an upgraded and simplified version of the system from my previous game, Breach: The Archangel Job
Have fun!
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I also have a Patreon where I post most of the exclusive contents and where my patrons can receive early updates.