I’ve dabbled a bit here and there with CS, but this is essentially the first real project I’m taking on.
The game itself is based on a story I’ve slowly been writing for the past 6-7 months.
You’re a nineteen-year-old university student who leads a pretty average life. You get more than you bargained for when you’re attacked by a creature of unknown origin and have to be saved by a sprightly, red-headed girl who claims to be both a witch and your new mentor. With this newly acquired information, you must learn to control your abilities before time runs out. Who knows what could be lurking out there?
There are ROs available (roughly 6 at present) but they are not necessary to play the game. I’ve included an option to disable romances entirely.
This game includes it’s own lore and terminology that will be explained as it appears in the story, and an index of words will be included in the stats as they appear. Throughout the game the MC will come across various dimensions, species, and artifacts that may or may not benefit them along their journey.
The game takes place both in the MC’s homeworld and in other various dimensions. It alternates between the two throughout the story.
The prologue is kind of like my ‘rough draft’ at this point. I plan on rewriting a good chunk of it for the next update. (Include more options, make smoother transitions, etc.)
Here is a link to the demo:
Any feedback or questions are appreciated!