Hence why I tend to keep her as a back up RO, can’t betray you if her loyalty is solidified by falling in love with us.
Also I’ve noticed even without even having her as an RO she seems to show interest during the gas station run and we can still claim to be her boy/girlfriend when dealing with Keith.
@CreoleGuy519 Fair enough.
You are aware that the infamous Tom from Zombie Exodus literally tries to kill you even if you’re in a relationship with him right ? So, I don’t see being in an relationship with someone as a loophole or a prevention from stopping/preventing someone from killing us and or betraying us.
That’s, in fact, a loved one device by Jim. That and the poison ending were we were a zombie all game are my favorite details of first game
My suggestion was intended as part of a larger strategy, like the guerrilla warfare segments suggested before my post… sorry if I was unclear.
Even a short term non lethal poison could be deployed just prior to a planned attack to incapacitate a good chunk of the population. Most people won’t die from things like grayanotoxin poisoning (easily obtained from leaves of azaleas, mountain laurel, rhododendron), but the effects occur within hours of ingestion and can last up to 24 hours. You’d need a mole in the camp for longer term use, but if they could keep lacing the food supply irregularly, they’d wear down and have a harder time finding the base culprit, since most would assume virus or simple food poisoning for a rash of weakness, dizziness, and vomiting through the camp (it is potentially lethal, but just used as an example).
Actually, for most useful in a larger group setting, I’d recruit them. I think the problem they suffer from is lack of leadership and a reliance on the government saving them, not lack of skills.
They have at least one LEO (the state trooper), two people with at least some basic medical training (the nutritionist and the physical therapist), and I sure wouldn’t object to another craftsperson. Support staff who can free up your more trained people for raids, etc, could be invaluable.
Why waste Gina’s military background on camp maintenance, right?
The extended sex scene at the gas station if you kill the Riverdogs is on the macabre side.
These are just a couple other thoughts about dealing with the Silverthornes (I’m trying not to repeat what others have said).
The first is if the MC has a dog, and it is sufficiently trained to track them down.
If you wish to let electronics skill shine, maybe the player could create some kind of tracking device. Of course, this also works best with if there is a prisoner.
If you want to go a dark route, you could even borrow elements from the first Zombie Exodus. Basically, torture/put up Silverthorne members where they could be found/seen. Perhaps their screams could be heard through the night, demoralizing their fellow members.
Scaring others is a bit much😊. What I was going for with the people was that Wyatt, Nat, and Benton’s death would show the people that aren’t doggedly loyal to Keith that the Silverthornes aren’t the strongest group, and that Keith is not infallible—driving them to try and leave the Silverthornes to try and find the strong MC group (or simply into the Colorado wild as free agents), or to try and fight Keith for control of the militia (the people that Keith let survive would probably be more feral than most, and therefore willing to depose Keith if they sense weakness). The ensuing faction/manpower crisis (Keith is the type that is unlikely to spare rebels if they are caught, even if killing them means a shortage of labor, and also unlikely to listen to others’ input on how to run his group) would then leave the Silverthornes in a position where they are less able to prevent poison in their supplies (or hand grenades going off in the arsenal, dedicated sniper teams perched nearby, etc.).
As for Benton/Wyatt/Nat not being Keith’s best men, Keith probably wouldn’t bring them on the join-or-die missions if they weren’t both highly competent and loyal. He probably has more strong loyalists in the camp to enforce things while he’s gone, but the deaths of those three would show the otherwise-cowed, otherwise-compliant members that the loyalists are killable, by people that Keith has declared weak, stupid, and deserving of death (referring to the groups that don’t join SM, not necessarily MC group).
And if Keith asserts that MC’s group simply got lucky? Someone else in his group might try and make a miracle of their own…
@JimD
Another way that the Silverthorne Militia battle could end would be that MC’s group sows enough chaos in the SM camp with poison, explosives, espionage, sniper fire, disinformation and/or Zeta bioweaponry that Keith is removed from power by a member of his own group, who then hands him over to MC “to do as (MC) will with him”, as part of negotiating a truce (or even a merger or alliance). A direct battle between the two groups does not occur here (a siege could happen, though).
For me is poisoning them with cyanide. We can go sneaking into their camp and poison their water and food storage or assuming the last playthrough other people play is same like me where no one get killed in the stand off, we can offer to talk in their camp and cooking food for them (persuasion 3) and when they don’t see and if our stealth is high enough (lv 4 i think) when they don’t see, we put the cyanide on the food.
For me … I love the old fashion duel of honour , i want to call out the leader (or his/her chosen champion ) so that we can make a duel one on one, the winner will absorb the loser’s group … it is only natural that if anyone prefer to follow a trial by fire , the leaders should be the one who do the fighting instead of the followers to determine who is the strongest …
and it can a a duel of either firearm or armed combat , on firearm i suppose the logical method is the fastest draw using pistol/handgun while of armed combat , is by choosing our prefer weapon like sword, hammer etc…
since this is also a game where we can invest on our skill points, the theatrical dramatic approach will serve its justice as a hero fantasy , players will understand their skill points will be enough to beat anyone one on one
A question to everyone What Zodiac sign are each character and Would you celebrate birthdays in Apocalypse?
I think we should just for bonding and morale. . But as time tickens could become harder
While I would definitely acknowledge their birthday, it’s hard to say if I’d celebrate it or not. Sure, it’d be a nice sentiment and would help with bonding and morale, but it would also take away time from improving the base and trying to survive.
I suppose if I was 100% comfortable with everything around me (plenty of supplies, well defended base, etc.), then I wouldn’t mind celebrating birthdays. It’d be like the Mother’s Day scenario-bake a little cupcake for the person in question, have everyone gather around and be with them, maybe the birthday boy/girl would even give a little speech and then we’d bust out the stash of candies, sodas and alcohol and have a grand ol’ time.
But if that wasn’t the case, then I wouldn’t celebrate. Sure, I’d definitely acknowledge it, wish the person a Happy Birthday and maybe even have my cook bake the little cupcake just for them, but I simply wouldn’t have the time for a full on celebration.
I was thinking that depends on a number of members but even if not birthdays People need parties or festivities, absolutely ALL human societies known since the dawn of times had some sort of thing like that. It is useful to make younger people know and have babies.
We will need to have people from other groups come and banging marry and all stuff to maintain group further. So maybe a feast after Harvest and the equinox…
And I want have one party with other groups come and political plot kaybe an alliance against Silvers or against New army
One thing we could do is, rather than celebrate all birthdays on their individual days, is to just have one day where everyone just gets together, kicks back and relaxes. It’s sort of like the birthday party for all the members of the group.
Speaking of that, I cannot stress this enough, but when celebrating a birthday or having a feast or doing any other joyous event, security needs to be at an all time high.
Imagine you’re feeling amazing, having this kick-ass celebration and watching everyone get together, when the Silverthorn or New Army decide to attack. If you don’t take the precautions necessary, people will be unprepared, casualties could happen and the mood will very quickly change for the worse.
Exactly That sounds super cool
Question 1: No clue what each character zodiac sign is because, I don’t know their actual birthdays
Question 2: I doubt I’d want to celebrate birthdays at this point in the zombie apocalypse because we are no way near having a sense of a safety or stability. We haven’t even secured an actual home or started building, the structures needed to keep us alive for the long term outbreak. Nor have we handled the possible human threat that is coming our way. Until we have actually established a sense of safety and security and dealt with the Silverthorne’s, I don’t feel comfortable planning birthday parties.
I’ve been trying to open, but in zombie high, the idea is to make one of the NPCs into horoscopes.
Heh, I can see people coming up with superstitious ways as well to try and avoid zombies.
But people need to increase morale somehow more if we are supposed to start a new home in that player base. Maybe its because I am Spanish but here is a matter of luck to celebrate a party when you go to a new home with the family. That and people without no free time doing stuff gets literally Mad. Panem and Circenses Maybe Shooting bow dueling boxing and parry that could be useful. but I really expect that in next par people will ge mad If is only WORK WORK WORK WORK
Many people play without resting saying is STUPID I really really hope that stress and being restless had consequences in morale ajd the fatigue o the soldier
This isn’t some old western movie.
If we go by Keith then I doubt your challenge would be accepted. Why would he risk everything if the Silverthornes have already an adventage in numbers? Even tho I imagine Keith as someone who would enjoy to show off his machoness (or however I should put it), he isn’t stupid.
Edit: Also not adding anything new to the how to beat the Silverthornes question I guess, since there are already so many interesting ideas here.
Yes we do need to keep up morale but now doesn’t seem like the time for a party especially since parties are noisy and noise attracts both people and zombies and it wouldn’t do us any good lure either a hoard to our new home or a group of people because we wouldn’t yet have the defenses ready to prepare for an assault. Also we don’t need to throw a party to keep up moral people can play board games or do their hobbies to alleviate the stress of the apocalypse. Also just because the MC is leader or Jamie or Rachel doesn’t mean, people can’t regulate themselves and make sure they don’t work to hard to the point of exhaustion.
There’s only 2 circumstances were I would allow a party(asides from having a well defended HQ:
- At the end of a month where all our resources are very high, where a party wouldn’t affect it much.
- After a big succes in order to raise morale and take care of however tired the camp got afterwards.(e.g. after the zombie horde)