"Werewolf: The Apocalypse — The Book of Hungry Names"—Unleash Rage and wield spirit to heal the land and rebuild your fallen pack

Code diving can be especially obtuse and spoilery for this game since several chapters can be played in any order. In order to take all those possibilities into account, you may see references in the code to events that haven’t happened yet in your game. So, caveat emptor!

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I consider myself a competent code diver, but this one has an awful lot of scene switches and subroutines. It’s kind of like trying to navigate the Black Sun Labyrinth, except with curly brackets instead of snakes.

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This is just a general question. I finished my first playthrough of this game as a Glass Walker before the new DLC came out, and now with the DLC there’s a new exclusive gift for them (the Engine King). I haven’t joined them again in a new playthrough, however everytime that I check out the spirit in the blight it says I’m too traditionalist, despite the fact I’m playing Litany failed. Is this a bug? Has anyone played as a Glass Walker and been able to get his gift?

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You might need to be more Litany Failed, like three dots / 81%

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The guide I shared shows few that do require 3s.

The 3 dots requirements in digits confused me, because I though that 3 dots would meant 70 to 80 percents, not 60s (the guide you shared mentioned how Copper Mirror requires 3 dots, but turns out in percentile it is numbered at 66%)

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Yep. The writer of that guide did code diving according to first part of guide.

I been writing the information as I come across them myself.

Here’s a graphic I found on the Umbra and spirit realms. The cosmology in World of Darkness is wild!

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Yep it’s massive, people that only play one game in WoD don’t realize how big the world actually is, the Garou only have access to the Umbra and even that is dangerous now.

The Dreaming is an entire universe of it own, the further you go the more insane everything become, the world of the Changelings is a bizarre one.

There is also Hunter and the Second Inquisition, they cleared London of all vampires and that is not even the Imbued Hunter that have holy power, yes they can literally call upon their god and destroy you.

Then there is the Underworld, after the Sixth Great Maelstrom crossing the Tempest is suicidal, the Shadowlands and it Dark Kingdom is very rich in history and cruelty. I would recommend against playing Wraith if you have any mental health issues, it is a very dark and matured game, dealing with heavy topics built into the mechanics and it world. Many described Wraith as depression the game for a reason, you start the game being dead and it get worse.

And Mage, whatever you know of magic in fantasy and others setting, forget it, the system of magic in Mage is so much more expansive and interesting, you will your magic into existence but there is many restriction because the reality cops will come and beat your arse.

The reason i find vampire and werewolf that want to destroy the Masquerade and the Veil very silly is that the Technocracy already infiltrated most if not all government agency, they also have multiple base in space with various futuristic weaponry ready to destroy any nightfolk who threaten their Consensus, they haven’t so far only because vampire and werewolf tend to keep to themself. (Also because they aren’t a very united organization)

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And once I saw that Wyrm with boobies, I couldn’t unsee it.

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I think they can enter other places as well sometimes. Didn’t the Ananasi trick the Garou into marching into Malfeas like idiots?

I really like WtO, and i thought it was cool how it tied into DtF with the sixth maelstrom releasing the demons. But yeah, it is a depression fest. Even Samuel Haight, the John Wick of WoD, ended up as an ashtray in Stygia.

Yeah, magic in MtA is more like reality warping, tbh. And if you screw around with reality, it’ll screw around with you.

Yup, just look at how they deep fried Ravnos after he woke up and went to town on the garou and vampires.

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Yep that said garous are now known as Black Spiral Dancers

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Pretty sure it was the White Howlers who became the BSD, and what the Ananasi did happened long before that during the War of Rage.

Yeah the Ananasi didn’t tricked the White Howlers into Malfeas to become BSD, it is just another classic tale of Garou as old as time itself, during the Roman invasion of Britain, due to their pride they rush to war and left their families defenseless, when they get back to see their home and families was destroyed and violated by Bane and Fomori, they had to killed many of their kinfolk families.

When they found the Great Pit, a portal directly into Malfeas, the domain of the Wyrm itself, the entire tribe once again charge head first into the Spiral Labyrinth and reemerged as Black Spiral Dancers.

The Ananasi tricked the Garou into cracking Ananasa prison, spirit queen of the Ananasi, she was still trapped, but could now communicate with her childrens.

Garou only really visit Spirit Wilds (Middle Umbra), they can’t really visit others realm like the Dreaming, Underworlds and such, before 5e they can technically go to Astral Reaches (High Umbra) and Deep Umbra but it is very difficult and extremely dangerous to even the greatest Theurge. We all know what happened to the last group of Garou that try it, only the Void Engineers really able to explore these places reliably.

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I love mages, and i think i know what tradition every mage here belongs to.
Harmonie is an etherite almost no doubt, if you bind her using Katherines gift she is wearing a shirt that says, Czar vargo was right, to make a long story short he was a legendary etherite that made a fleet of magickal blips, and then got blipped out of existence, Harmonie also talks about a “Correspondence Point” which fits the etherite paradigm.

Giselle, this one was quite hard to figure out and im still doubting myself but i think she is a Chorister, she might be a verbena witch, i say this because of her fascist views that fit the paradigm of older Verbena and also her foci being blood and a bit of mutilation, but if you combine this with her Christian essentialism im pretty sure she is or was a member of the celestial chorus.

Theres also an occultist that owns a shop if i remember correctly, she’s probably just a hedge mage, might be affiliated with the arcanum but she doesn’t appear that much in the story.

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FWIW this is more of a Mage’s view of things, with their broader Umbral travel. Below is an in-universe (and actually official) map of the Umbra from a Werewolf’s POV.

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Giselle is a Verbena, she doesn’t fit in the paradigm of the Celestial Chorus, she believe in the very old Christianity which would be consider almost paganism and she absolutely despite modern Christianity. She also don’t use singing, prayer or religious symbol for her magic but instead, she possesses an elaborate runic language based on sacrifice, martyrdom, and blood offered freely or otherwise, this is the paradigm of the Verbena.

Lucinda is just an occultist, not a hedge mage, she can awakened as a true mage tho.

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I thought that Giselle would have learned her lesson of not messing with others after her failed attempt to kill a Tremere
blood mage, but it seems that
it did not deter her, only made it worse considering she’s facing a pack of garous who have zero problem of tearing her apart.

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New update is up on google play

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Changelog

  • Hummingbird Prince Gift now activating properly
  • Galestalkers now have access to the Wardstone
  • Various minor bugs fixed
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