I wouldn’t say “inspired by” so much as maybe “influenced by” – Vendetta: Rise of a Gangster is actually based on a multiplayer strategy game I first released way back in 1986, but has of course been influenced by many other games, novels, movies and documentaries / biographies since then… Hard not to be!
[Dragged the above recent post into here from another forum topic.]
Not actually ‘hibernation’, I’m pleased to say–just been dealing with another of life’s curve balls. Progress on the game has been steady (if unspectacular) over the past 2-3 months. With limited time to actually write consistently, when time allowed I’ve instead been coding some features for the mid-late game stages, which will make things easier / quicker to include actual narrative for in the long run. It’s all necessary stuff, if not particularly useful for my short-term goal of getting a new Public Demo out there. I’ve more actual free time on my hands now, so the focus has switched back accordingly.
My biggest problem at the moment is wrestling with my inner critic… The sooner I get that annoying little imp locked up in a cupboard, the happier I’ll be!