First of all, I always play the game with storyteller mode on - which tells me what sort of statistics test my character might face if he/she takes a certain choice.
You can save the cat from Perry by,
In Ch.9 use the option to work in the store, and spend some time tightening your store’s defences (video cameras, occult barrier of salt) to give yourself some time to be alerted when Perry approaches.
Prepare a ranged weapon (Dexterity & Combat stats. test), or close range weapon (Strength & Combat stats. test). Aim for a total of at least 5 in your chosen combination. If your character’s proficient enough in the struggle, the cat will be saved.
As the others say, at present your character will need [spoiler]
Chastain alive by Ch.12 (after the climax) for him/her to be turned into a vampire. The author has stated on this forum that he’s considering the idea of whether the thin-bloods could offer an Embrace somehow (no further news on that, yet).
In the past, one of my MCs was offered the Embrace by Chastain, having got about 27% on the Path of Immortality (you don’t need 100%). If your character gets less than this (say 10%), and shows some interest in becoming a ghoul, then that’s the offer Chastain will give for helping her - instead of turning your character into a vampire. Your scores on the other paths might hinder this, so best to keep them low. As for how your Embraced character will either become Clan Toreador or Clan Thin-blood, apparently it’ll depend on a stats test at the time, based on your character’s Willpower.
Thank you very much man. I need a spoilers for the endings. Honestly. I don’t go with Chastain cus I heard she’s a nutcase that she’s a pure lonely evil. I want to be honest with you I got a wrong ending it’s called “more humans.” I don’t like that path. The only endings I want take sides is “thin blood” ( with my girl name Monroe and my young vampire friends ) if there’s a chance that I can group up with them as a vampire the ending. If it doesn’t work out the ending like that I understand. I’ll go with Alterative ending with Chastain although you can tell me how I make the ending sides with Monroe and my young vampire? even JimD will working on more stories on VTMOFB. Before we end this our nice conversation, there’s one more question. How i make impressive with my girl Monroe & being together with her forever at the end please?
the closest I can think of is to help chaistan in exchange for vampirism and convince monroe to make a truce at the end (cha / persuacion is necessary) is the only one I know in which you and monroe remain as vampires
I actually wonder if Chastain really is as evil as people make her out to be? Yes, it is true that she threatens and throws tantrums. Furthermore, she’s keeping the entire town under surveillance, not to mention keeping law-enforcement in her pocket. Going even further, she is drinking blood randomly from The residents of the town. However, I can’t remember any scene talking about her killing someone. Even though the thinbloods doesn’t seem too bad either, I personally hold them responsible for not raining in their killer buddy. Everything Chastain is doing can be reversed and restored. The loss of life? Not so much.
Evil no not really when a kindred reached a certain point of their age they just simply wanted to lay low or settle down and not bothering anything else, thinbloods never really receive education by their sire so they simply pick up the most obvious rule not to break the masquerade other than that i don’t know.
If you fail the check to lie to her when she comes to your place while Monroe is hiding upstairs, she threatens to have you spend the rest of your life hanging upside down in her cellar as a permanent blood source. Then she threatens to kill one of your friends. She turned Monroe into a vampire without permission. She used the rest of the town to destroy the MC’s grandfather so much that he didn’t have enough strength left to fight the cancer. Chastain, Perry, and Kyra are definitely evil, and dumb as a pile of bricks to boot.
@DariaRF
Fun fact: in at least one ending where Chastain lives, she actually doesn’t. You get invited to Bleakrest Manor and, while you’re there, two agents of the Camarilla go there, kill Jay, the guard dog (vampires like killing pets, apparently), and then stake Chastain “for later”. Then one of them tries the forget trick on you, which maybe means you only get to see that scene if you have enough Resolve to NOT forget. They also buy the shop from you.
Chastain is clearly evil, but if the town is going to be taken over by a vampire a toreador is probably a decent choice. This would be a much different story if she had been a tzimisce.
Not necessarily. Antribu Toreador are as sadistic, if not more than Tzimisce. A Tzimisce is motivated by the pursuit of knowledge at how to transcend themselves. (Not all of them are Andrei from Bloodlines.)
An antribu Toreador finds the sight of humans in pain and radiating desperation aesthetically pleasing.
Thanks for that information. I’m playing the game again on my Android phone - this time with Resolve of 3 (for the first time), and the scene you’re talking about has not been triggered. Is Faith or something else needed, as well?
My game application is set to update automatically - so the latest patch should be on (I’ve seen four of the five extra illustrations of characters that the author/staff said would be in the patch). I’m wondering if the patch is working perfectly for a computer version, but not for my phone version.
I know Faith is NOT needed, because I never played a character with it. Don’t know what the prereqs are, then. I’d give you the screenshots of a character I KNOW can trigger it, plus the start of the scene, but I keep getting a “you can’t embed media images in a post”, and I don’t why or how to get around that.
EDIT: Text it is. A character that can trigger it (for me, at least, it’s the one I played in my “true” playthrough), has 3 Composure, 4 Intelligence, 3 Wits, 3 Resolve, 2 Survival, 2 Insight, 3 Leadership, 4 Persuasion, 4 Investigation, 3 Occult, 5 Science/Tech, 3 Resources.
I think your character is a Paranormal Researcher, based on those statistics.
I’ve ran a test on my Android phone’s version of the game (as a Paranormal Researcher) - then on the free version of the game on computer [spoiler]
(firstly as an Infantry Officer, then as a Paranormal Researcher again). The Infantry Officer wasn’t able to trigger this hidden, first encounter with Chastain - but in both versions, the Paranormal Researcher did - and both times Willpower was 6, compared with the Infantry Officer’s 4.
My conclusion is that the occupation, plus the other checks on building up the MC’s education and background, effects the Willpower - and that it’s a Willpower rating of 6 that triggers the encounter with Chastain that she tells the MC to forget. It could be that Resolve that contributes to the Willpower rating - but it’s not Resolve of rating 3 alone that does it.
[/spoiler]
Okay, so I finally managed to play the forget scene. It was pretty cool. I also realised that willpower seems to be fuelled by either resolve or intelligence. I’ll put my money on intelligence. Here’s my reason. When you select the paranormal researcher, your willpower won’t be at 6 yet. Only when you select to be smart like both Adam and Sarah does your willpower reach 6.
I think you’re on the right track. When the player selects the option to be ‘Smart like Adam and Sarah’, it pushes the MC’s Intelligence, Wits, and Resolve all up by 1 point. By contrast, the free spirit option ups Stamina, Composure, Resolve all up by 1. I found this out by looking up ‘Choice of Games Out For Blood walkthrough’ on a search engine, and finding a useful website with spreadsheets that shows how the player’s choices effect each Attribute, Skill, and Background.
But what I hadn’t realised until recently is how the choice of profession, and the other set-up-character options can result in the character’s weak/medium/strong Willpower. There’s other secret statistics tests in the game, I’ve noticed. Such as during Duke Bowie’s rampage. Even with Storyteller mode on, the player isn’t informed that your Awareness(?) needs to be good enough to notice Jordan in the alley. Then your Clandestine needs to be good enough to sneak closer and catch what he’s saying to the camera. It may be in the code - but I don’t know how to read the game code.
@DenaFan thank you for info saving my kitty’s life. It helps a lot!
@G98 I really like the idea for me making a Truce with my girl. After I saving my kitty, which decision I can pick in the chapter so me & Monroe & my vampire friends being a vampires & being together forever please?
I’ve realised that too. Perhaps those might be scenes where Jim forgot to fill in the requirements. When you follow Chase or whatever his name is around, the check requirements aren’t mentioned either. It doesn’t mention that you need clandestine to follow him around without getting noticed. Anyway, I can’t make heads or tails when reading a code either. I just make choices and see what’s been pushed up.