UnNatural Season Two Released 4th May 23

How did you pull that off?

I focused most of my time using my powers to make them powerful as hell, also using the new game plus code azureanto then have quite high azurean powers. I also avoided taking souls (though you’d probably quite easily get powerful enough to destroy the monolith if you did) and used said powers on the monolith, he then crumbled and a new scene takes place.

OK I get em.
Man that was satisfying.
Like really satisfying.

1 Like

Ikr, I enjoy that ending

1 Like

Glad you both liked that ending. The ending for season two did really concern me because it technically is the plot of season two and season three in a trench coat.

Originally Season Two was meant to end with the reveal your mother reincarnated. and then Season Three would have been trying to find her between cases

This is why my next game would be a different world as I’m not decided on where to go next for Season Three now.

3 Likes

You could create like a ā€œheavenā€ almost where the azure are and such, have a story based round that

I don’t usually worry too much about ratings but just woke up for no reason at 5:40am and felt curious.

Made me smile that Season Two is doing almost as well as Season One ratings wise despite its buggy start.

19 Likes

I’ve had a bug report last night where a reader has played the RPG with Lakota and two characters called Unassigned. Has anyone else encountered this bug?

I’m looking into it now and the issue is caused by the code which is meant to set the variables player_three and player_four as either sci_five, sci_six or sci_seven but it looks like at some point it doesn’t set those as a character so it remains ā€œUnassignedā€.

I’ll push an update as soon as I have figured it out.

2 Likes

Did enough people survive season one in this person’s playthrough to have a character set to those slots? That’s the easiest explanation I can think of at the moment.

1 Like

Yeah that’s the most obvious explanation due to how it’s coded. Which is odd as I fixed that issue prior to launch. I’ll have to double check.

2 Likes

I believe I’ve fixed the issue and just in case added a bit of code that will skip the issue if the variables still get sent (i.e now if you don’t have the right amount of people you will skip the rpg and go straight to the cases)

Before I send the files back to CoG however I’m just trying to go through it one more time to make sure I’ve not missed anything.

This is the particular code that sets the variables that shows up as ā€œUnassignedā€ which is the default variable name

*if (romanced = "Nobody")
  *label romance_nobody
  *if (promotion = "dead")
    *set sci_five "Lakota"
    *set five_surname "Black"
    *if (austin_status = 2)
      *set sci_six "Austin"
      *set six_surname "Keiser"
      *if (scarlet_status = 2)
        *set sci_seven "Scarlet"
        *set seven_surname "Tepes"
        *goto newgameplus
      *else
        *goto newgameplus
    *else
      *if (scarlet_status = 2)
        *set sci_six "Scarlet"
        *set six_surname "Tepes"
        *goto newgameplus
      *else
        *goto newgameplus
  *else
    *set sci_five promotion
    *if (promotion = "Ashley")
      *set sci_five "Ashley"
      *set five_surname "Baker"
      *set sci_six "Lakota"
      *set six_surname "Black"
      *if (austin_status = 2)
          *set sci_seven"Austin"
          *set seven_surname "Keiser"
          *if (scarlet_status = 2)
              *set sci_eight "Scarlet"
              *set eight_surname "Tepes"
              *goto newgameplus
          *else
              *goto newgameplus
      *elseif (scarlet_status = 2)
          *set sci_seven "Scarlet"
          *set seven_surname "Tepes"
          *goto newgameplus
      *else
          *goto newgameplus
    *elseif (promotion = "Anthony")
      *set sci_five "Anthony"
      *set five_surname "Luciano"
      *set sci_six "Lakota"
      *set six_surname "Black"
      *if (austin_status = 2)
          *set sci_seven"Austin"
          *set seven_surname "Keiser"
          *if (scarlet_status = 2)
              *set sci_eight "Scarlet"
              *set eight_surname "Tepes"
              *goto newgameplus
          *else
              *goto newgameplus
      *elseif (scarlet_status = 2)
          *set sci_seven "Scarlet"
          *set seven_surname "Tepes"
          *goto newgameplus
      *else
          *goto newgameplus
    *elseif (promotion = "${friend}")
      *set sci_five friend
      *set five_surname "${friend_surname}"
      *set sci_six "Lakota"
      *set six_surname "Black"
      *if (austin_status = 2)
          *set sci_seven"Austin"
          *set seven_surname "Keiser"
          *if (scarlet_status = 2)
              *set sci_eight "Scarlet"
              *set eight_surname "Tepes"
              *goto newgameplus
          *else
              *goto newgameplus
      *elseif (scarlet_status = 2)
          *set sci_seven "Scarlet"
          *set seven_surname "Tepes"
          *goto newgameplus
      *else
          *goto newgameplus
    *else
      *set sci_five "Victor"
      *set five_surname "Gray"
      *set sci_six "Lakota"
      *set six_surname "Black"
      *if (austin_status = 2)
          *set sci_seven"Austin"
          *set seven_surname "Keiser"
          *if (scarlet_status = 2)
              *set sci_eight "Scarlet"
              *set eight_surname "Tepes"
              *goto newgameplus
          *else
              *goto newgameplus
      *elseif (scarlet_status = 2)
          *set sci_seven "Scarlet"
          *set seven_surname "Tepes"
          *goto newgameplus
      *else
          *goto newgameplus
*else
    *if (romanced = "Ashley") and (ashley_status > 0)
        *set sci_five "Ashley"
        *set five_surname "Baker"
        *set sci_six "Lakota"
        *set six_surname "Black"
        *if (austin_status > 0)
            *set sci_seven "Austin"
            *set seven_surname "Keiser"
            *if (scarlet_status > 0)
                *set sci_eight "Scarlet"
                *set eight_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
        *else
            *if (scarlet_status > 0)
                *set sci_seven "Scarlet"
                *set seven_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
    *elseif (romanced = "Austin") and (austin_status > 0)
        *set sci_five "Austin"
        *set five_surname "Keiser"
        *if (promotion = "dead")
            *set sci_six "Lakota"
            *set six_surname "Black"
            *if (scarlet_status > 0)
                *set sci_eight "Scarlet"
                *set eight_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
        *else
            *set sci_six promotion
            *if (promotion = "Ashley")
                *set six_surname "Baker"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *elseif (promotion = "Anthony")
                *set six_surname "Luciano"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *elseif (promotion = "${friend}")
                *set six_surname "${friend_surname}"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *else
                *set six_surname "Gray"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
    *elseif (romanced = "${friend}") and (friend_status > 0)
        *set sci_five "${friend}"
        *set five_surname "Rogers"
        *set sci_six "Lakota"
        *set six_surname "Black"
        *if (austin_status > 0)
            *set sci_seven "Austin"
            *set seven_surname "Keiser"
            *if (scarlet_status > 0)
                *set sci_eight "Scarlet"
                *set eight_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
        *else
            *if (scarlet_status > 0)
                *set sci_seven "Scarlet"
                *set seven_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
    *elseif (romanced = "Denise") and (wolf_status > 0)
        *set sci_five "Denise"
        *set five_surname "Stone"
        *if (promotion = "dead")
            *set sci_six "Lakota"
            *set six_surname "Black"
            *if (austin_status > 0)
                *set sci_seven "Austin"
                *set seven_surname "Keiser"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *else
                *if (scarlet_status > 0)
                    *set sci_seven "Scarlet"
                    *set seven_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus                                                           
        *else
            *set sci_six promotion
            *if (promotion = "Ashley")
                *set six_surname "Baker"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set staff_count +1
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "Anthony")
                *set six_surname "Luciano"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                    *set staff_count +1
                    *set sci_nine "Scarlet"
                    *set nine_surname "Tepes"
                    *goto newgameplus
                    *else
                    *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "${friend}")
                *set six_surname "${friend_surname}"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set staff_count +1
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_seven "Scarlet"
                        *set seven_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *else
                *set six_surname "Gray"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set staff_count +1
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
    *elseif (romanced = "Lakota")
        *set sci_five "Lakota"
        *set five_surname "Black"
        *if (promotion = "dead")
            *if (austin_status = 2)
                *set sci_six "Austin"
                *set six_surname "Keiser"
                *if (scarlet_status > 0)
                    *set staff_count +1
                    *set sci_nine "Scarlet"
                    *set nine_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *else
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus

        *else
            *set sci_six promotion
            *if (promotion = "Ashley") and (ashley_status > 0)
                *set six_surname "Baker"
                *if (austin_status )> 0
                    *set sci_seven "Austin"
                    *set seven_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_seven "Scarlet"
                        *set seven_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "Anthony")
                *set six_surname "Luciano"
                *if (austin_status > 0)
                    *set sci_seven "Austin"
                    *set seven_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_seven "Scarlet"
                        *set seven_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "${friend}")
                *set six_surname "${friend_surname}"
                *if (austin_status > 0)
                    *set sci_seven "Austin"
                    *set seven_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_seven "Scarlet"
                        *set seven_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *else
                *set six_surname "Gray"
                *if (austin_status > 0)
                    *set sci_seven "Austin"
                    *set seven_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_seven "Scarlet"
                        *set seven_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
    *elseif (romanced = "Scarlet") and (scarlet_status > 0)
        *set sci_five "Scarlet"
        *set five_surname "Tepes"
        *if (promotion = "dead")
            *set sci_six "Lakota"
            *set six_surname "Black"
            *if (austin_status > 0)
                *set sci_seven "Austin"
                *set seven_surname "Keiser"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *else
                *if (scarlet_status > 0)
                    *set sci_seven "Scarlet"
                    *set seven_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
        *else
            *set sci_six promotion
            *if (promotion = "Ashley")
                *set six_surname "Baker"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "Anthony")
                *set six_surname "Luciano"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
            *elseif (promotion = "${friend}")
                *set six_surname "${friend_surname}"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (scarlet_status > 0)
                    *set sci_eight "Scarlet"
                    *set eight_surname "Tepes"
                    *goto newgameplus
                *else
                    *goto newgameplus
            *else
                *set sci_six "Victor"
                *set six_surname "Gray"
                *set sci_seven "Lakota"
                *set seven_surname "Black"
                *if (austin_status > 0)
                    *set sci_eight "Austin"
                    *set eight_surname "Keiser"
                    *if (scarlet_status > 0)
                        *set sci_nine "Scarlet"
                        *set nine_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
                *else
                    *if (scarlet_status > 0)
                        *set sci_eight "Scarlet"
                        *set eight_surname "Tepes"
                        *goto newgameplus
                    *else
                        *goto newgameplus
    *elseif (romanced = "Victor") and (victor_status > 0)
        *set sci_five "Victor"
        *set five_surname "Gray"
        *set sci_six "Lakota"
        *set six_surname "Black"
        *if (austin_status > 0) and (romanced != "Austin")
            *set sci_seven "Austin"
            *set seven_surname "Keiser"
            *if (scarlet_status > 0) and (romanced != "Scarlet")
                *set sci_eight "Scarlet"
                *set eight_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
        *else
            *if (scarlet_status > 0)
                *set sci_seven "Scarlet"
                *set seven_surname "Tepes"
                *goto newgameplus
            *else
                *goto newgameplus
    *else
        *goto romance_nobody

I’m going to bed now but will look over this again after work tomorrow.

2 Likes

Looking into it further. I’ve figured out if you romance Lakota and if promotion, Austin and Scarlet die during the events of Season One then it’s possible to end up with Lakota as the sole member of Gamma you bring with you. I will need to add something to account for that.

5 Likes

I’ve narrowed it down to one of the following two options.

In the case you are one or two members short;

  1. allowing the recruitment of the non-promoted member of Unit Alpha/Beta (I.e.Anthony, Friend or Victor depending on who you promoted)

Or

  1. allowing them to recruit one of the new characters early.

EDIT:

I’ve settled on a variation of one.

If you promoted Anthony but he dies then Denzil will recruit Friend.

If you promoted Ashley but she dies then Denzil will randomly recruit either Friend or Victor.

If you promoted Victor but he dies then Denzil will randomly recruit either Ashley or Friend.

If you promoted Friend but they die then Denzil will randomly recruit either Ashley or Victor.

If you aren’t happy with the randomly chosen person there will be a choice to recruit the other person. (note it is only random if you used to be in Unit Alpha).

I just need to rewrite some of the code to account for this.

While I’m sorting this out, are there any other things people need me to look at?

1 Like

Hi, it has been a while since last played, does anyone know if the bug where we would absorb the shadow in the box, but not get any extra stat for the shade, was fixed? :eyes:

Yes that bug should have been fixed now!

1 Like

Only just saw this but yeah I have had this happen

I’ve sent some updated files that should hopefully fix that particular issue.

1 Like

I’ll keep an eye out and lyk if it happens again

1 Like

I’ve started work on Season Three but mainly setting up the beginning that lets you create a character. It starts the same as season did but it will be followed by scenes from season two to help continue to create your character.

Like season two this will take the form of a doctor’s interview I just need to decide which are the most important decisions that will affect Season Three

15 Likes

wheres the Demo link for s3