Thanks for the replies so far. To respond to some of your points in finer detail.
Trick or treat was originally a much longer case involving the player having to search several floors with the ghost trying to stop you each floor. But as I wrote it I felt like it was dragging way too much so I changed it to vary depending on A) whether your will is high enough and B) whether Austin is with you.
Both S.O.S and Trick or treat are unique cases in where choosing a particular member causes the case to end quickly and easily.
Regarding vampires, there are plans for more sentient vampires in season two specifically the case Buried involves an ancient vampire being uncovered inside a tomb in the Nevada desert. This vampire (no decision yet wheter it’ll be male or female currently toying with the idea its so old the vampire doesn’t regard itself as any gender, it just IS.
I’ll definitely try and work more possibilites for “No kill” playthroughs. You’ll also be pleased to know you can learn Shimmer in season two without consuming a single soul.
I have to admit the whole explosion ending the fight before it began was always the plan. Yes its premature, but it shows that the M.R.U basically uses her for their own ends. The explosion is meant to take away your final moment. It’s like the stories where a hero chases down a villain they have been hunting their whole life only to find out the villain is dying and by the time they meet they are hardly a threat anymore. Its meant to force players to decide whether all their characters pent up anger towards her is worth finishing her off when she has fallen so low.
Don’t worry though I intend for the antagonist(s) for season two to go out a lot more spectaculary and allow players to have a final battle worthy of their awesomeness. (I say antagonist(s) because depending on your choices there could actually be more than one )