The Wight King(WIP) - Chapter 6 added (12/01/2023)

There are many kind of wyverns, some of them are venomous. Some are not. When hunting draconids you better know what you’re going after beforehand. That’s one of the dangers of hunting apex predators that can adapt to any environment. Some wyverns are slim and agile, others have a wingspan so large the flap of their wings can be mistaken for thunder, all of them are deadly and very valuable.

Wyverns can’t use magic at all but almost all of them have breath weapons, some Drakes can if they grow old enough but most of them have no breath weapon.

Leviathans are exclusively aquatic, and it’s a class that encompasses any sea monster above a certain size. A sea monster is considered a Leviathan when it’s at least as large as a ship, or can take an entire ship down under almost instantly.

A great man said one day:
“It’s a nice gun, I’ll give you that. But the engravings give you no tactical advantage whatsoever”

I’m not going with full realism for this world, but they do go for practicality and efficiency. It’s not a forgiving world, especially not for those who do not prepare like they should. Whether on a battlefield or a monster’s trail, a fancy but useless weapon will get you killed. If you want to expose them in your gallerie, sure, but if you have common sense you won’t be using them.

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Are the wyverns like rathian size (monster Hunter) or are they bigger?

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Draconids are usually born very small, and keep on growing as long as they live. Though it depends on their environment, on the type and amount of food they eat, and on simple randomness. Wyverns can be the size of a large dog like they could be the size of a barn.

A wyvern that grows up in a cave is unlikely to get big for example, because of the limited space and food supplies.

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So, what about the weapons and armors of the wild hunt (the witcher)?

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Most important question then can we have one as a pet?

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So, they like the game of thrones dragons? they can be either a cat or a giant depending on environment and stuff, now that’s interesting information, also, I know we probably won’t be able to, but, can wyverns be tamed?

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Just imagine, riding these giant fire breathing beasts into battle, or would you rather have a small one to act like a cat around our base, standing in our shoulder while we walk around? or maybe a colossal great wyvern that can destroy entire cities, in the depths of the WK fortress receiving belly rubs and acting like a loving giant scaly doggo for the WK! IT IS PERFECT!


Mr. CuddlesWorth THE DESTROYER OF WORLDS

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I wish I could give this comment 3000+ hearts! As I also have this opinion!:dragon_face::dragon_face::dragon_face::dragon::dragon::dragon::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart:Dragons for life!

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New weapon could be a sword made of bones because wight king is a necromancer😄

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I’m just reminded of all those lightsaber clashes where the person with two swords didn’t just ram the second blade in.

I fell like with magic, undead and demons around overkill is a loose term.

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In a world with magic and stuff, the only thing that can be considered overkill would be an Exterminatus, either that or something like the halo blasts from halo that wiped out the galaxy, besides that, I don’t think we can be overkill unless we can literally suck out the life force of half the planet.

I would like to believe it would be more of a mortal dance, like fight with sabers, it is very violent, yet it requires a lot of strategy and finesse, I think it would be something like that, but double the blades of course, honestly, unless it is something like the mess that is dual-wielding in Skyrim I will be quite happy!

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I obviously can’t just take equipment from other games like that.

Can a tiger shark, a crocodile or a komodo dragon be tamed? Never really. Wyverns are some of the deadliest predators in the world, taming a wild one is next to impossible. In fact, even finding a wyvern egg and coming back alive is almost impossible.

Wyverns in captivity never grow up to be as strong as a wild wyvern, because they will always lack something, more like a very dangerous house cat than a merciless, cunning apex predator.

I admire your enthusiasm. But the game isn’t really about getting and growing pets, especially not living ones.

You guys sure love dragons. :thinking:

Well, lightsabers do have the advantage that you don’t need to put any force behind a swing or thrust for it to kill. So yeah, it seems really dumb, especially if you’ve a clear shot at your opponents legs or lower torso. You could lop a leg off with barely any effort.

Oh no, there’s definitely such a thing as overkill. Especially with magic. If you use meteors or high-tier magic to deal with the common rabble every time you see them, you’re not going to like the results.

When you use magic you make yourself a conduit for the forces of chaos, and though wizards are trained to control this flow and lessen the effects, it still affects them over time and it becomes especially problematic for those that don’t know their limits. Magic corruption begins as something pretty harmless, but if you let it grow it’s devastating on your body and mind.

Same thing for warriors really. If you hit everything with 100% of your strength, your body will eventually start breaking down, just like in real life. You’ll ruin your articulations ,tear your muscles and break your bones.

So yeah, exerting the right amount of effort for the right task is important even in a world with magic. Going overkill on everyone might be fun(absolutely hilarious), but you won’t go far like that.

The problem with dual-wielding is that you can’t apply as much force with a single hand as you could with both. And though dual wielding has some advantages, it’s not always better than using a two-handed weapon, or one-handed and shield.

If you’ve seen people fighting with longswords, you know just how fast you can be using both hands to control your weapon, you’ll have more range than most dual-wielders as well.

Though it’s not much of a problem for champions that choose dual-wielding, it does have some inconvenients.

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Is zombification contagious (Aka biting) or is it just the undead that can only be spread with more necromancy

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Husks aren’t able to make more husks, because the source isn’t a disease, and the magic that animates them can’t jump into other corpses. (But husks carry a LOT of diseases, so their bites are pretty nasty and must be treated immediately)

But there are some undead that can raise more husks, they radiate with necrotic energy and it is able to enter corpses to raise them. Though it’s usually temporary.

If you want more permanent, real husks you need a necromancer to raise them.

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But, do you think the designs are, how can I say it… Good enough? Also, Mana-sabers anyone?

Exactly, what I was trying to say is the only things that can be considered overkill are very powerful forms of magic/technologies, things that can’t be found/acquired easily.

I do not like where this is going, it never ends well.

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So, “natural” husks are just magic puppets? Only an empty corpse controlled by “stray” magic, something that can only slash and bite, but never actually spread, that is definitely good, no rogue spooky scary skeletons!

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I do think the design team for the Witcher did a great job, it’s pretty close to my standards in term of fantasy-realism.

Charged magic blades are a thing, they’re a favorite of spell-casters that like to do things hands-on. Though weapons that use blades of magic without a physical support eat so much energy that mages use them mostly to surprise an opponent that came in close, whipping it out and slashing at the same time as it activates then letting it fade to stay cost-efficient.

Highwaymen: “Your gold or your lfie!”
That one mage: “Hmm… I CAST DEATH!”
Highwaymen:
image

It never does indeed.

Not really, you do rip their soul away from wherever it was and force it to enter its body again, and bind it to it with necromacny. Fresh husks are still fully sentient, even though they can’t disobey you they can resist you.

The more a husk rots and the more its brain is damaged, the less sentient and intelligent it becomes. And after a while they do become mindless puppets.

Though, some high-level undead can still spread husks everywhere. Like liches.

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I just finished my play through and must say, aside from the spelling and grammar errors, that was wonderful. I would point them all out but I’m not sure what has and hasn’t been mentioned already. I might end up reiterating the same found mistakes as someone else.

I first played all the way back when all you had was just the character creation so it’s nice to see how much you’ve progressed.

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I’m glad you liked it. I usually immediately take care of the spelling and grammar errors that are reported to me, so if they are still in it’s likely that no one reported them yet. If you have some time and want to help me with that, don’t hesitate.

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For husks would they deal necrotic damage,blunt or slashing?

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