Hey there, since there have been so many new WIPs popping up, I might as well throw my game idea out there too. This is my first game, so any suggestions/feedback would be welcome. Do you think it’s a good idea? Do you think its a little bit TOO similar to someone else’s story? Or do you think my time would be better spent on other ideas?
(Edit 5/12/16)
Title:
The Tower
Story:
Set in the near future, a Megaquake has shaken the earth to its core unleashing thousands of bug like creatures upon the recovering nations of the world. Burrowing up, and pouring out of, pits around the globe, these Netherspawn kill anything in sight.The world, now in turmoil, struggles to fight against this new unrelenting enemy. And as governments begin to fall… Millions(Billions?) die in the dark months ahead.
A few months later, the remaining European nations have formed the United Forces Army (U.F.A) effectively halting the steady insect advance further north and preserving some of the last clusters of society.
Your Role:
Following a few months after the U.F.A’s formation, your batch of Recruits have finally completed training and will now be distributed among the U.F.A’s branches.
You will be able to choose between two (maybe more) paths: Trooper and Operative. Which will eventually lead you to a promotion and command of your own squad(along with the discovery of certain abilities), ultimately leading to command of an Outpost.
This Outpost is based near The Tower, a mysterious structure that is believed to have caused the Megaquake. It is your duty to guard this Tower from the populous,investigative journalists, foreign governments, and the occasional Netherspawn that makes it past the front lines. If anything were ever to get through the perimeter and into the Tower, something much worse may come out of it.
Features
# Squad
Command your own Squad of Troopers or Team of Spec Op Operatives, going on missions for the U.F.A.
# Psychic Abilities
After exposure to certain elements, learn to control your new found psychic abilities.
Pyrokinesis
Telepathy
Telekinesis
Extra Sensory Perception (ESP).
# Romance
Okay now that I think about it, there is going to be Romance somewhere in the story… I’m not sure how many RO’s there will be but I’m sure there will be at least 4.
#The Company & Officers
I am not sure how these will be applied. There may still be an Operation that requires you to leave the Outpost, where you will command a squad/company as you travel a war-torn Europe. While, as this Operation goes on, an attack on the Outpost occurs. Thus, you can choose beforehand, whether to go with the squad you send on the Operation or to stay at the Outpost for the defense. Whichever one you choose will have a higher chance of success.
My Thoughts
Now believe it or not, what inspired this was actually Wreck it Ralph and Endmaster’s story, Eternal. Wreck it Ralph had that huge tower with the bugs and the soldiers battling it out. And after reading Eternal, an insect enemy that is almost unstoppable would be a great end of the world story idea. 
Okay, so the outline I have right now starts off the story with the MC finally completing training Camp and choosing to join a branch of the U.F.A… Whichever path the MC joins will have its own separate story and events that transpire, leading to your promotions and the events that give you your pyschic powers… You will eventually be sent to the Outpost.( Which also acts as a sort of Psychic Training Hub) There are not many Psychic’s around but the few newly exposed men and women are sent to the Outpost.
I’m still thinking things through. Hopefully, I’ll have a demo out next week. 
If you have any thoughts feel free to type em down! All of this is just an idea, and I won’t be surprised if it gets completely changed later on. Thanks for checking this out!


Distrust doesn’t just disappear like that. There may be countries that don’t join, or countries that can’t join.
