The Synthetic Wasteland (Work Title)(WIP)

science-fiction
gender-choice
#17

Especially with a first game, there are always unexpected delays. :slight_smile: No worries, people will be here to look at your demo when you have one.

3 Likes

#18

Update: Progress is being made! Yay! I would say that the initial stat-generating scenes are around halfway done, (it doesn’t help that I’m coding it in probably the most inefficient way possible, but hey, progress is progress.)

Since the stat generation will, most likely, be the most code-heavy portion of the entire chapter, once that’s done, progress should be much smoother.

TLDR: Progress! \o/

2 Likes

#19

Hey guys! While I’m not quite done just yet, I’ve made good enough progress that I need to ask about something.

Exactly how does one post their game on the forum? I’ve noticed some people use something called Dropbox (which I’ve never used), or google Drive, etc. Is there a preferred method?

If I could get a recommendation, and maybe a guide on how to use it or something, that’d be great. Thanks!

3 Likes

#20

I think this game sounds great, I’d love to play a story in this genre! :slight_smile: I’m also liking your question because I was also wondering this… Not helpful at all, but at least you’re not the only one who isn’t familiar with the protocol, haha! (And is there a difference between a demo, a WIP, and a beta test…? How does the process go?)

2 Likes

#21

I think there’s small differences. A demo, at least in my mind, is sorta like a debut of your work. Like my chapter 1 will be, once I finally get it finished. A WIP is basically a game that’s still being made, and a beta test is when someone actively has people play their game to look for bugs, errors, etc.

At least, that’s how I look at it.

2 Likes

#22

@ExcaliburV
The main one used is DashingDon.

5 Likes

#23

Thanks, I didn’t know about this. :+1:

3 Likes

#24

Update: I’ve finally finished the coding and testing of the core stat-generating scenes! Yay! As I said before, with that out of the way, progress should be much smoother.

I would like to apologize again for the slow progress of this. Mostly due to my schedule, I only have about one day every other week to really sit down and get a bunch of work done.

However, with this huge chunk of code done and out of the way, my plan is to work on this in small bits and pieces throughout the week. Hopefully, assuming nothing goes wrong, by the end of the week I’ll start my final proofreading and editing. After that, I’ll finally have something to showcase!

5 Likes

#25

Update: Hey, guys! I made a good bit of progress today, and I decided that I’d give a small status update of sorts, so you guys can see how much I have done and how much still needs to be done, and when I plan on getting the rest of this done. So, this may be a bit of a random post, but I still felt like sharing it.

Chapter 1 Contents:

  1. Introduction (Done)
  2. Exposition and Setting Establishment (Done)
  3. Stat-generating scenes (Done)
  4. Brief character interaction (Done)
  5. Name + Gender selection scenes (Done- Ahead of Schedule)
  6. Setting Descriptions + Final Character Interactions (Done- Ahead of Schedule)
  7. Chapter Ending (Done- Super Ahead of Schedule)
  8. Proofreading + Editting (Done- Rediculously ahead of schedule)

Addendum: I’ll probably edit this post when things get completed, rather than posting more updates. So expect that!

5 Likes

#26

Honestly frequent updates are good but dont overdo it! Time spent making those post could have been precious writing time and there is no better way to attract attention than to give a good demo.

2 Likes

#27

Well, much like today, I generally don’t make these updates unless I’m already done with my work for the day. Rest assured, I worked on the story for… What time is it…

Checks clock

Two and a half hours before I posted today’s update. I’m doing my best not to waste time.

6 Likes

#28

Psst…

https://dashingdon.com/go/1471

Assuming this works the way I think it does… Voiala! The “rough draft” of chapter 1 is done and available for play!

Have at it, people! Tell me what’s good, what’s bad, and what needs to be changed/added if you have ideas in that regard.

Addendum: I’ll move this link into the main post, too, for convenience.

5 Likes

#29

Very nicely done. Intriguing concept and setup, well-written. The concept seems a bit like Choice of Robots, albeit with a much more Luddite protagonist. There’s a lot of room for exploring whether robots have emotion or a sense of morality (consider the robot who seems to express respect towards the end, or the fact that the robot resistance was often nonfatal), which I like.

A few comments:

–The initial three pages of exposition, while very well-written, seemed a bit much for a casual read. Is there any excess you can cut out?

–I chose strength and intelligence as the character’s skills. The resulting choices (specifically, the resulting choice to downgrade my stealth stat) mentioned that I was too “clumbsy” [sic].

–I would caution against having the MC get irritated when the robot doesn’t recognize his gender on sight. Could be controversial.

–Will there be an option to join up with the machines against humanity?

2 Likes

#30
  1. I was worried about the lengthy exposition too. If it’s too long, I’ll do my best to condense it a bit sometime soon.

  2. Explain “resulting choices?” Did you choose for Agility to be your poor stat?

  3. Fair enough, of course. I thought it would be a slightly amusing gag, I meant nothing controversial about it.

  4. Abso-tively! I’d call that a spoiler, but it was mentioned in the sale’s pitch. :stuck_out_tongue_winking_eye:

1 Like

#31

Nah, I picked Social. But after picking my main stats, I was given a choice to choose between Agility and Social as my poor stats. The text for the option to pick Agility had the spelling error in it.

Facepalm. Damn, I missed that bit during the initial read. Still, the outlet for my misanthropy is much appreciated.

1 Like

#32

Oh, I missed a spelling error? Crap, I’ll get that fixed ASAP.

1 Like

#33

I think I fixed all the spelling errors.

Talk about “clumbsy” writing, amirite? :sweat_smile:

Anyways, thanks for pointing it out, @anon49824592! I didn’t notice that little typo at all.

1 Like

#34

Update: So, I thought I’d get this out there so that my plans can be made aware. This is mostly me just talking to myself, but I think it’s good to keep people that may be interested about this aware of my plans.

So, with chapter 1 done, I’m probably going to step away from this for a few days. Give people time to read it and share their thoughts if they choose, give me time to scour chapter 1 again and look for any errors, etc.

After that, I’ll probably be on the planning board for a couple of weeks on Chapter 2. After about two weeks, school will be out, so I’ll have a bunch of free time on my hands- that’s when I intend to start writing again.

So, that’s essentially my plans for the next little bit, for anyone that really cares. :stuck_out_tongue:

4 Likes

#35

Trust me when I say that some people do care a lot about the WIPs that people come up with around here, especially when they do unique takes on ideas like you have done.

Your WIP is solid overall so far. I have 2 comments:

  • One gripe I had was how the exposition overstayed its welcome and became more of an info dump, albeit one that was easy to follow.

  • For character creation, the robot escorting you asked for your gender. I found this odd. Like, I don’t have any reservations against people’s identities provided they’re not obnoxious about it, but it would sound better if the robot asked for your sex instead. Sex is more noticeable and easier to scan than say, how a person views themselves, which implies that the robots have at least a passing interest in human psychology.

1 Like

#36

Maybe it would be more natural if they were to scan you (or something like that) and the game shows the info as it appears on the screen, instead of the robot asking you?

3 Likes