Hi! After a period of illness I have finally managed to do some work on a game. It is a new one, but the first one that I actually have a complete plot written down for. It is currently some 6000 words long in total, 2000 words seen per play-through on average.
Now: The Description
Stone Age Story is a game set in the time of cavemen, drawing inspiration from the works of Michelle Paver and Jean M Auel - though not anywhere near as realistic. You play a young member of a clan in a time of great change. You will get to…
Deal with raids from enemy tribes!
Negotiate with Neanderthals!
Invent the wheel!
Lose your loincloth!
Follow a Paleolithic diet!
And much much more…
Here is the link to the demo!
Opinions would be greatly appreciated.