Revel- A W.I.P


#1

I have come up with an idea for a game and I have the first scene done on paper. I thought it would be good to announce it now so I would be able to post updates and such.
The story takes place in the Kingdom of Duress a prosperous nation that, despite its cheery look is a very dark nation at heart. You are the servant of the royal family, but you will soon find out a truth about them that will change your outlook about not only the empire, but the whole world.
I need help with this project because not only am I new to coding but I need two more stats, and I get unmotivated very easily. Please for the sake of this project, support me!

Usagi !_!


#2

I would help but have four projects started and seven more waiting. I write to slow for so so many plot bunnies running around in my head lol. Good writing to you and hope to see something soon.


#3

LOL I should probably call them back now.

Usagi !_!


#4

As long as the pages in the game don’t end with “Usagi !_!” I’m interested.


#5

No I rather like the company and its nice and fuzzy up there in my brain.:slight_smile:


#6

@Shoelip don’t worry only one page will and you will barely even notice it.

Double Usagi !_!


#7

For the sake of knowledge here are my current stats

Strength
Honor
Intelligence
And Stealth.

I want two more stats that will define my character and make the system easier.

Wan ?_?


#8

Charisma?


#9

Coding practice:

You see a light before you
----- *Choice
-------- #Run towards it!
----------- You see the light of purification which gives you eternal peace.
----------- *finish
-------- #Light is scary, run away!!!
----------- The darkness swallows you with abandon. You are never seen again.
----------- *finish

As I said, practice. This has no bearing on the game.


#10

Someone please check if this is right, as I am not able to test it at this time.

Usagi !_!


#11

Close, but that’s not quite right.

Remember to keep an eye on your indentation. ChoiceScript isn’t picky about how much you indent as long as you keep it consistent.

A corrected version with explanation:
You see a light before you *Choice (<- choices should be even with what was written before them) --#Run towards it! (<- the fewer indention, the easier to keep track of. I'm using 2) ----You see the light of purification which gives you eternal peace. (<-2 more indents) ----*finish (<- the same number as above) --#Light is scary, run away!!! (<- 2 indention to keep it even with the previous choice) ----The darkness swallows you with abandon. You are never seen again. (<-2 more) ----*finish (<- same as above)
I’m sorry if that was confusing, but I hope it helps.


#12

Nope that was really helpful :smiley:
Now to find a format

Usagi !_!


#13

Use notepad++


#14

Bumping this up again because I still need two more stats for the game before I start.


#15

mercil and crulty


#16

Good but no. Look at the ones above for reference.

Usagi !_!


#17

I thought it would be good i cannt see a anything else so i had to guess


#18

Aceint knowedge possible magical in nature or old tech
Lore of local land to help you survive if you have to flee


#19

You can find a pretty good list of commonly used stats here.

Which ones you should use is largely dependent on what direction you want to take your game.


#20

Why do you need more stats just roll with the ones you have if the new stats don’t fit with your story you probobly don’t need them