This is a smaller project (40,000 words, without really any player-facing stats) that I’m building on request from an English-speaking school in South Korea. It’s mostly finished, just needs a few more polish passes, but I could really use some extra eyes looking at it at this point, especially for such a good cause.
The game is part of an anti-bullying campaign within the school, so any feedback goes towards helping bolster a good cause. The player is an android tasked with learning the nuances of human behavior from actual students, and needless to say, the android has serious thoughts about the ways people treat each other, along with helpful advice. (I’m also trying to use British English for this game.)
I’d especially like for the dialogue to sound authentic (read: not corny) and for the situations to feel real. I’d love feedback about that, along with any other bugs, mistakes, writing issues, etc. Go ahead and comment here, or send notes to firstname.lastname@example.org.
Here’s a link to the game: Learning to Be Human
Thank you for the help! And I hope you enjoy it.