@Neo, I realize you’re still working this thing out. On the “human condition” I mostly just mean stories whose key characters are humans rather than objects. To rescue the key 'graf from a way overlong post I wrote a while ago:“Some of the most popular stories are those that simplify other people to objects of the main character’s choices. Like stories that treat women as objects to be screwed or rescued by men; or poor people as victims who need to be saved by kindly rich people; or our enemies as inhuman monsters who hate us without cause and must be killed if we are to survive. If we put ourselves in the shoes of the active, powerful character in those stories, they’re quite satisfying.” But they’re not about humans. They’re about me (the reader) and my world of puppets and/or demons.
I’ve been sending these comments from deep in Darfur, as it happens, where child soldier “recruitment” and child rape are ongoing. There are powerful, human stories to be written about these horrors and the people who both perpetrate and suffer them. Dystopian sci-fi isn’t necessarily a bad way to do it. But it would take quite a writer to do it in a “tactful, non-exploitative” way (as 13ventrm said). And trying to include a Choice of the Psycho path that allows the reader to indulge in the violence and abuse of a perpetrator makes the job virtually impossible.
Do you find any of the above non-questions thought-provoking?
Or just pompous and preachy? (And @Shoelip or others, feel free to come back with, “Dude, you’re always pompous and preachy.”)
@Havenstone Yes, I do find your non-questions thought-provoking, and not really pompous nor preachy, because they’re things I would say and/or question.
I thought about just doing the bare minimum to answer your question, but, I won’t leave you hanging, so in response to your first point, if you can’t see the main characters of this game as something close to human, with the capacity to make you feel an entire spectrum of emotions, then I have failed miserably.
As for your second point, I believe I know how I can make a “choice of the psycho” path (*ba-dum-tss*) while being tactful and non-exploitative.
@Hermit 1. You should play the intro! It answers your first question. And probably most of your questions. The answer is, “I’m a bad person”.
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Yes.
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Yes.