Thanks for taking the time to read Orphan.
I apologise for any spelling and grammar mistakes in the prologue. Once I am done with the prologue, I will do a final sweep to iron out any kinks.
@wolfwriter20 As for what happens in the future, truth be told, it’s going to be quite ambitious. The orphan starts out at 11 years old. I have plotted the major and minor events up to 21 years old. I intend to go further beyond this but that’s a long way yet. I mostly just have to crack on with the writing and coding. The stats system right now is simple. I intend to change this after the prologue is done.
The ship does have significance depending on whether you’re interested in that or not by your choices. The setting is in a fictional world that mirrors our 17th-18th century technology with a very low presence of magic. (At its current state, the magic system is still being worked out but for quite a few years, it will be mostly be only used for tricks and simple things but yes, the Orphan can learn magic.)
The orphan won’t have the option to return to his original land until he is much older. By the end of the prologue, you will be able to choose if you want to find out what happened to your parents and that will trigger a certain plot.
1)Join the crew, willingly or not. This would result in you spending more time on the ship with the crew sailing the high seas, taking you to the City much later.
2)Arrive at the City via a major event which means you will be there as early as possible and have more time to build up relations within the city.
3)Shipwreck on unknown lands. Same as 1) but instead of the ocean, you get to deal with the wilderness and strange beasts eventually reaching the City.
As you can tell, the game will be heavily focused on the City. I don’t want to reveal too much at this stage but it’s massive in size and spilt into districts. There will be guilds (Yes, there will be a thieves guild. I can’t wait until I get far enough to write this storyline.) you will be able to join with each having major plots that can factor into the ending. As the Orphan, you can rise to command any of them if you choose to do so or even take part in the political struggle of city or plot your way to become ‘supreme leader’. Depending on when you arrive there, the current leader will be assassinated or still living and you will be able to influence the direction of the City if you want.
There will be endings and epilogues based on what you did. Essentially, it’s you playing someone who has the potential to be a legend or a nobody.
@Daisuke Definitely! It’s not going to be dumped on you directly. Some parts of the backstory can only be found by searching, certain events and interlaced with the story. However, you will be able to choose exactly what happened in the Orphan’s past and that will unlock events that have consequences in your playthough.