I know, I'm terrible and I'm sorry. However, the first chapter is finally complete! (I think...)
I've used both poll opinions when finishing this update.
A lot of the options increase stats (or dec. depends on what you pick), and I have added secret items and side quests (or tasks).
Also I've somewhat subtly notified you of stat changes. The only ones I don't really notify you of are Lawful/Chaotic and Popular/Unpopular. The first pair is based on if you do the right thing or not (things like lying, stealing, helping someone who needs it, etc.), while the second pair is based on your interactions with other characters. You'll be able to figure out from the conversations and things you do, what people think of you.
Let me know if you'd prefer for me to do the stat changes even more subtly, because I can, but I don't want to make it too obscure either.
That's a lot of stuff...
Yes, I know there's a lot to do. I wanted it to be that way for the 1st chapter so you can build up some stats and just have unique experiences with the game.
Don't worry if you can't do everything! It won't affect the main game, but you can miss out on some side things that are more for extra story, making it hopefully a little more re-playable. I promise the next chapters will be more streamlined.
For more info on this please read the too many things, too little time part in the comments about this update. Thanks!
The link in the first post is updated, and you can assume for all future update posts that will be the case. So on with the full update log!
Recommended save point(s): One of them is the same as the previous post, where you have the options of what to do with your morning. The other for now, if you want more than one, would be at the end of the first chapter.
-Added Room scene and activities
-Implemented Keeper ability
-Added 2 new tasks
-Added 3 new secret items
-Finished Chapter 1 (Finally, besides any tweaking needed)
On to do list:
-Add some more journal entries
-Add Chapter 2 content (already started but not yet implemented)
Opinions especially needed on:
-Stats, stats, stats, stats! (Please, please, please I would love it if you post the stats you have at the end of the chapter. This will help with figuring out how future choices are made and what needs to be fixed if it can't be acquired, thank you!)
-Gender options? I am considering adding another choice for this, Would this be something you guys want or don't want or couldn't care about either way?
-Do you want a character profile? (Will be part of journal)
-Notify for journal entries?
-Achievements or no achievements?
-Any and all bugs and nonsense!
Comments and Notes on this Update
I have implemented all the stats that will be used for the game. However, I am still fairly new to ChoiceScript, so I really need to know how the stats are being affected in order to improve on them if needed, and be able to create a more varied game based on what can and cannot be done.
Too many things, too little time
Some spoilers ahead, I'd recommend reading after you've played through at least once.
So if you haven't figure out already, you're a Keeper of Time. This means you have the ability to manipulate it and somewhat bend it to your will. This allows you to be able to replay parts of the game you didn't get the chance to, without restarting the game!
On the other hand, you still have a limited time and you will not be able to do everything even if you do choose to use your ability. I'd like some opinions on this. Do you want me to increase the time limit, and give you the chance to do one or two more things each run? Or is it fine as is?
Backpack and spellbook:
I've finally added the backpack and spellbook features. Please let me know what you think of the current formatting for both. If you think they'd look better a certain way, or if it seems too confusing.
Also please let me know if it's not functioning properly.
All comments, questions, and concerns welcomed!
Thanks guys for being so patient with me, I apologise for taking so long on these updates. Enjoy!