Interest Check Thread

Ok, so I’ve been poking away at this little side project for a bit while trying to workout some random and subroutine things for my longer/main project, but I’ve had a lot of fun with this one and I wonder what others think of this idea:

re:Surrection

You’re a bartender at a seedy neon bar on a space station in the not-so distant future of 2141. What the suspicious owner of the bar doesn’t know is that you have a secret – many secrets, really, but the important one would probably be that you’re a government experiment; a corpse brought back to life after an untimely death.

You’ve been sent into the workforce to prove to the researchers back at the facility that you can assimilate into society, resulting in the success of their experiment. They’ve given you a time limit of 30 days. If you can manage not to get fired, end up in jail, or get killed in a bar fight, then you’ll be free! If not, you’ll be another failure and culled.

Oh, and because they fried your brain a little during the reanimation process, you have a proclivity for violence. But you’re sure you’ll be fine. Mostly.

Features:

  • High stakes slice of life
  • Play as male, female, nonbinary
  • Choose from four different backgrounds: ex-smuggler, ex-military, ex-xenobiologist, ex-salesman – I mean, marketing lead.
  • Survive 30 days as a bartender in a seedy bar that’s only safe when the old detective comes for a drink. Also without strangling your useless coworker (how hard can it be to fry chicken?).
  • Maybe romance the gender selectable customer who understands your position quite literally.
  • Avoid filling your rage meter and going berserk. Or do.
  • Each day in a playthrough is slightly randomized so each playthrough would be unique.

I don’t intend for this one to be very long or have a super long play time. Just something short that can be easily replayed to see the different scenes.

14 Likes

Interest check
Thank you for reading :slight_smile:

Evertide

A high fantasy story of lost legends, mythical transformations and the return of an ancient war.

About:

Long ago, the Arch Knights of Eldrenmoor were the last line of defense against the Fomori - a hostile supernatural race who wielded forbidden magic and sought to remake the world in their image. In the First Reckoning, the Arch Knights stood victorious, and the Fomori were driven into the shadows.

But legends fade, and so did the Knights. Their order was destroyed, their teachings erased, and their greatest power— the Evertide — was no more.

Until now.

When the Fomori return to wage the Second Reckoning, your village is one of the first to fall. Their hoarde of monstrous beasts descend upon your home, bringing fire and ruin. You flee through the chaos, searching for your missing sibling only to awaken a power buried deep within your blood.

You are Tideborn, one of the few who can wield the ancient magic. And the last remnants of the Arch Knights of Eldrenmoor have been watching.

Now, they offer you a place in their secret stronghold, hidden deep in the mountains. There, you will learn to master your gift, train in the ways of the old order, and prepare for the war that has already begun.

The Fomori will not wait for you to grow stronger. The war is already upon you, and the last of the Arch Knights stand on the brink of annihilation. When the Fomori come, will you rise to the challenge? Will you defend those you love, make the difficult choices, and fight to preserve what little remains of your order? The reckoning is near, and only the strongest will survive.

Features:

Shape your own legend – Choose your combat style and personality as you forge your path. Will you be honorable or ruthless? A wild warrior or a precise tactician? Your choices will shape your journey.

The Power of the Evertide - Being Tideborn gains you access to a range of abilities. Enhanced physical strength, agility, and speed are just the beginning.

The Knight’s Path – The Arch Knights training is not easy. You must survive combat lessons, master forgotten magic, and face dangerous trials with other initiates.

A War on Two Fronts – The Fomori are the bringers of Reckoning. They seek to annihilate the last of the Arch Knights and claim dominion over the world. The war is closer than you think.

Romance and Rivalry – Form deep bonds with fellow Tideborn warriors. Forge friendships, rivalries and romances, each with their own personal stakes in the war.

A Branching Story – Your choices matter. Will you uphold the ancient code of the Arch Knights or carve your own path? Will you fight for vengeance or justice? Will you survive?

18 Likes

Hello to everybody who’s reading this!

Wanted to share an idea of mine and get some thoughts on it.




The Godcrest family.

The overwhelming majority of people would agree that they are one of the oldest and, correspondingly, the wealthiest families around. After all, their history spans hundreds of years, if not a millennium, and that is clearly reflected in the sheer vastness of the area of their influence: countless properties, lucrative businesses, and entire networks of enterprises all across the world.

To all that adds the fact that they also happen to be one of the few families that practice magic. As it stands, every single member of the family has an innate talent to perform what ordinary folks call miracles.

And you were born into that family as the eldest child of its current head.

From the very moment of your arrival into the world, you were pampered and adored, treated as one would expect the heir of such a legacy to be treated. It took a few years until the family discovered just how absurd your potential was, and they did not dare to waste any time in uncovering it fully…

…But that was so many years ago. Now, approaches the time when you will be the one to lead your family.

And it approaches fast.

Features:

  • Play as a male or female.
  • Mold your own, unique personality through an extensive system of emotions and relationships.
  • Decide on how you handle business, be it through pure strength and physical stats, powerful magic, your charisma, or anything in between.
  • Help the people around you, be apathetic to them, or let your urges take over.
  • Learn any possible magic you can get your hands on and then use it for your own purposes.
  • Make friends with, antagonize, or romance four romanceable characters.
  • Lead your family as you should, or abandon it completely in search of whatever you desire.

As you can probably guess, I want the structure of this to be a little different. What I mean is, the player character will be incredibly powerful straight from the beginning (don’t worry, they will still have plenty of room to improve), and they will have the role that characters-powerhouses usually have in stories.

Thus, the arc and the archetype of a traditional main character will be assigned to another side character while the player character will be capable of bending the plot however they wish and support whichever side of the conflict they want to succeed (a wildcard of sorts).

Obviously, that doesn’t mean that the player character won’t have their own struggles, and I am fully aware that the execution might be very hard to pull off, but that’s something I want to try.

Thanks for taking the time to read this!

17 Likes

I’m interesting in creating a game set on a deep space colony abandoned by the mega corporation that started it, leaving the colonists to friend for themselves.

You would play a descendant of the original colonists that has only ever known the half terraformed wasteland.

You would be a survivor first and foremost scavenging for food, fending off raiders, native wildlife and rogue AI.

I’m also intending to include a pet in the form of a giant insect that you refer to as a dog seeing as you’ve never seen a real one.

I’m thinking it will be a pretty dark setting with cannibalism, starvation, slavery etc…

Thoughts? is anyone interested?

10 Likes

You had me at weird insect “dog.”

I think this is very interesting. May I ask if the character designated main character will be someone the player characters know? I’m interested in what role they’ll play and what the player characters role is in their story.

Interesting I like that it’s set in space there’s not a whole lot of sci-fi compared to other genres on here. If there are different endings, do you have any in mind? For example, the mega Corp abandoned the colonist is there no way to get off the planet? Or is there still some old technology lying around somewhere?

I have a new concept I am working on, not planning on posting much but I figured I would put a little something on here just to get thoughts.

The idea is it basically tackling growing up in a neglectful household, you end up overtime gaining the ability to see spirits and can be whisked off. It takes inspiration from Never After / Peter Pan in places but with the potential for a few different endings as it goes on. I’m intending for something short and sweet, just so I can have something that is actually finished. Not sure what the scope will end up being though. There wouldn’t be romance options, considering you are a kid for most if not all of the story, so I’m not sure how reception would be.

1 Like

So there are old Arcologes built for uper management that every wastelander would kill to get into, that was my idea for the main story find a way into the city, and into a better life, through various different means. Although finding a way off world would be an interesting alternative ending I might have to consider.

1 Like

The idea sounds interesting, but I’d have to see the actual story to decide whether or not I’d actually want to read it. :face_with_tongue:

As of now, the way I see it is that the main ‘character’ will rather be a ‘group of characters’ (let’s say the first one—let’s call them a leader—will form a team of those who share their beliefs, and they’ll be working together).

At first, the PC won’t know the MC and their group, but shortly they’ll encounter each other, and then it’s up to the player what to do and how to react to them.

So, overall, the PC is like an overarching figure whom others (both protagonists and antagonists) will try to sway to their side or somehow deal with. There are also other powerful characters that’ll act as other pieces on the board for everyone to consider.

1 Like

Yeah the “Dog” is one of things I’m most excited about

2 Likes

22 days late to this but I’m quite curious how this would work out, both as a writer and reader-!