Interest Check Thread

So we will be able to effect how the world go’s forward with supers, like if we leave a good impression the world won’t start witch hunts against supers like how most worlds in supes IFs do

Yeah pretty much, plus there will defenetly be a path where you are some kind of Homelander, adored by the people while secretly being a psyco

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Alright I’m planning a Power Rangers/Sentai IF, only one I’ve seen is Totem Force and I wanna bring back the good ol Henshin Heroes. So far my I’m battling between a few concepts and motifs. I’d like to go for a more serious tone and really dig into the concept.

Play as male, female, or non-binary
Choose from 5 different gems holding their own powers and spirits.
Customize and pilot your own mecha/zord
Decide to ally with good or team with evil
Protect your identity or go public

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Ok, I’ve already put like 14k words into this so it may be a little late to be interest checking (lol)…but as I get my demo ready, I wanted to run the idea through this thread:

I’ve been working on something I’m calling Villain Intern, where you play as an aspiring supervillain interning at UnderHand, a legacy criminal corporation. Start from the bottom and navigate a world where everyone has it out for you, leveraging your strange superhuman abilities and your knack for manipulation. Make a name for yourself as an executive villain (with your own swanky corner office!), or turn against your higher-ups and usurp the company,…or throw away your promising career for the greater good, I guess :roll_eyes:.

My goal is for the story to be enriched by (rather than gated by) stats, with a plot that subverts and expands on the whole evil corporation schtick!

Powers and Customization

Choose from two different ability trees. Play as either a homemade cyborg with (painful looking) mechanical augmentations of your own design, or a genetically mutated freak with mysterious, bizarre abilities derived from animal genes. Choose 3 of the 9 unique abilities available for each power type, which update (or mutate) to scale as you get stronger. Climb walls, perfectly mimic any voice, rotate your head 360 degrees, talk to the AI assistant in your brain, etc etc!

As a rule, you start out villainous, but whether you’re charming or sinister, sniveling or demanding, and backstabbing or frontstabbing is up to you.

Key Characters and Relationships

Relationship progression tracks two major stats- your connection with a character, and your rivalry, which are not mutually exclusive. So you can romance your greatest nemesis, backstab your closest friend, that kind of thing. Or both at once, with the same person, even!

Fellow Interns:

Peter Hyde is your cubicle neighbor, a geeky slackoff who’s fond of novelty ties. Unlike you, Peter doesn’t really want to be here, but he seems for some reason unable to quit. Laid-back, conflict avoidant, and generally easy to manipulate, he’s easy minion material for the MC- but his attitude belies a volatile, monstrous secret. Which can be a great asset or a major risk, depending on if you can maintain your control over him.

T9-670 is a seven-foot tall ex-war machine. Once a military member conscripted to UnderHand’s private security decal, its contract didn’t end when it died- the soldier’s brain was transplanted into a humanoid steel frame with a dark glass plate for a face- a la Daft Punk, or an empty Halo suit. T9 is doing some soul searching- it’s not totally sure if it even has one left, but it would like to have a purpose beyond fixing printers and mowing down UnderHand’s enemies with its plasma gun.

Dr. Dr. Elaine Foster is an up-and-coming mad scientist, assistant to the esteemed Dr. Shrink. Don’t bring up the fact that she has two doctorates and is still an intern. She’s a genius prodigy, but otherwise has no superhuman abilities, which causes her to be overlooked by your superiors. Passionate and inscrutable, she’s obsessed with making it to the top her own way, and will remain one step ahead of you if you aren’t careful.

Reid/Reney Sullivan (gender selectable, nb included) is your nemesis, or at least they think so. They’re employed by OverSight, the subsidized hero-corporation that works in tandem with the government. An interning hero with impressive telekinetic powers, they are nonetheless as much of an amateur as you, and so you find yourself on even footing with one of the most promising superheroes in the business. Earnest and witty, they genuinely just want to help people. Eventually, they become fixated on “figuring you out”, which can lead to them getting sucked into your schemes. That, or their meddling could be your downfall. Worst of all, they might even succeed in reforming you.

… plus a cast of older, more established villains and heroes- including The Man, UnderHand’s enigmatic CEO. A faceless, hollow man in an empty suit. Actually, nobody’s ever seen anything but the suit, so he might just be the suit.

There’s also Blink, a rogue superhuman- some say vigilante, others say independent villain. Completely anonymous, they wear a unique suit of tactical gear that allows them to turn completely invisible, the first of its kind. Their ultimate goal seems to be killing The Man, but maybe not for noble reasons; they want to BE him, to step into the role of The Man themselves and take over as CEO. Quippy, chipper, and sauntering, they tend to use their powers for ridiculous, showy things like popping up behind newscasters on TV. An invisible superhuman that loves the spotlight, Blink is full of contradictions. And secrets, big ones, that pertain to you.

Featuring...

Get thrown out of a moving van, kill and replace your boss, be in a codependent relationship with your henchman, sleep under your desk, conduct self-surgery, ride suspicious elevators, do nefarious paperwork. Have illicit late night phone calls with your nemesis. Fake being reformed for your own personal gain. Change superhumanity for the better, even as a villain. There is no typical “true” heroic route- work toward selfish or constructive goals from either side of the conflict.

Thoughts, comments, and wishes appreciated!

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That sounds amusing, looking forward to it.

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You already had my interest in the concept and the power set options but you really got me at this part. It looks promising and I’m looking forward to being thrown out of a moving van lol

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I want to see that

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this seems like it will be good !!

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do it question do one the powers include sound / music powers is it magic theamed like mystic force sorry for so meny questions but im so happy totem force is good but i want more games like this please!!!

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So far I’m haven’t gotten to far into the motifs and how they’ll interact. So far I made the equivalent of the Infinity Stones but I may change it to fit more in like with the different types in the shows and comics.

It’s following a more mythology route and I’m still deciding whether to go for a Rogue Ranger MC or one who’s on a team.

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oh cool i realy hope you make it couse i love the idea also if want my two cents i would prefer the mc being part of the team but im fine with what ever you deside

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Okay… It’s the first time I’ve done something like this, but I want to dive in.

I’m writing a game historical fantasy set in 19th century Italy (during the Risorgimento or after, I’m deciding).

The main character is a priest/nun who often works as an exorcist, who lives in this convent after being abandoned there. Everything is fine, but things they are overturned after the mayor of the city is possessed by a demon, who is also the protagonist’s parent (one of the seven deadly sins, there will be a choice).

It’s the first plot I’ve done and it’s still immature, but I hope the idea will be interesting

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I can see my MC going to their parents screaming “begone demon, I am a child of god” and my MCs parent is like “No honey your a child of me”

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It’s not for me, but there are definitely people who’ll like it. Good luck with it!

I’m catholic, so demons and nuns/priests and exorcisms are all things I don’t find enjoyable in entertainment

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Thank you. I understand that some people may actually be uncomfortable and I respect that.
Who knows, maybe you’ll like one of my next projects more.

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I get that. I’m often wary of stories where religion is a big component unless the author is actually part of the religion (or it’s a fictional one). It often ends up being fairly disrespectful in my experience and obvious that the author doesn’t fully understand the culture of the religion.

That said, the Catholic faith is one rich with symbolism, beauty, and history, all of which has the potential to profoundly enhance a story. Dracula and anything by Tim Powers I think are good examples of addressing the supernatural from a religious lens. Powers at least is Catholic, and Bram Stoker would’ve grown up in a pretty religious context (can’t recall what his personal views were though).

All that to say: I’m into the story if the religious component is done well :slightly_smiling_face:

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In this regard, I have a question: if the story (in addition to the stories, which will be six), focused on the parent/child relationship, considering that the parent Is a demon(I love complicated platonic parental relationships too much and it’s probably the only slightly original thing here), Would it immediately be blasphemy or does it depend on how it is made?

By the strict adherence any mention of supernatural beeings that opose God inovoke them. It can be seen as a blasphemy.

I’m not Catholic, but I’m Christian too. If you’re using Christianity’s definition of “demon”, then your very premise is already a non-sequitur. Demons can’t have physical form or procreate, they are also pure evil. They are not misunderstood or morally grey. They are just evil. Period. They are as evil as you can get. Imagine the most evil human being you can think of, demons are worse.

Demons are in hell to be punished. They are not in hell to punish humans, and they certainly are not managers of the place. They are there because they are evil and being punished just as much.

This image of misunderstood, morally grey anti-heroes is from popular culture and has nothing to do with Christian doctrine and has no basis in it.


Now it doesn’t mean you can’t write your game. You’ll just have to accept it won’t comply to christian doctrine and that it won’t be for everyone, and that’s okay.

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My vote would be to set it in a fantasy world then you can do what you want. Alternatively the parent could be demon possessed.

Whatever you do, I would recommend looking into the theology more so that your choice is well informed. This is an interesting episode on demon possession from an Eastern Orthodox perspective, which I assume is also similar to the Catholic one Monstrous Compendium - The Lord of Spirits | Ancient Faith Ministries

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