Interest Check Thread

Interesting and like that we get the option to be a normal human

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Alright Extreme Ball demo is out now.

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Suggestions:
(Ideas for the programmers)
Programmer story: Contains ideas for simple pages that beginners in programming can use for training.
Chess Player Story: Full of challenges and positive ideas to encourage people not to give up.
The story of a billionaire: the story of a person’s life since childhood and the beginning of the smallest projects with a capital of less than one dollar and their profits are few and lessons he learns after each experience until he becomes great, his wealth becomes great and of course the lessons of the player become many.

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Interesting. I look forward to trying out the demo

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im not programmer, I can’t make games, I just create ideas I wish see them in games.

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I think the programming idea would be great.

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I came up with an idea for Extreme Ball, where your player gets to have a birthday party. [spoiler]Mike has one; which come to think of it, that means it’s also Mikayla’s birthday as well oof
/spoiler] and I am going to have at least one other character having a birthday party during the summer break I am about to dive into. So I would like everyone’s thoughts on including an MC birthday party. It will be a little more difficult to pull off, since that means I will have to have you select a month (at least) which means it could fall during the school year. Or I can just have it as a generic birthday just before the Extreme Ball season. Let me know what you think.

To have a birthday party; or not to. That is the question
  • Birthday Party!
  • MCs birthday is before the season
  • Not even worry about a BD party
  • Other

0 voters

Thanks everyone who voted. I decided to go ahead and close out the poll. I already started the coding process to incorporate a birthday party.

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Welcome aboard, I think that Billionaires story would be the most interesting personally, but I think it just being a given that you’ll become rich would probably undercut agency.

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I’d say it’s a good idea, but not to get super attached to it, if it adds to the story, go for it, otherwise don’t.

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@Jackofhearts22
It would be place for more social interaction and age will have a factor in some circumstances. (Not all of them are planned out)

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If you or any programmer decides to implement the idea, you can change whatever you want in it.
My purpose of the story is to collect ideas that have been implemented by rich and poor people so that we can learn from their experiences.
I have read many of their stories on the internet, even if I were a programmer to make these games myself.

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I come with a fixed idea, God bless you for not having it, every day I woke up I created a little piece of the universe, script, polished the story. However, discussing your insanity is not a point, but the breath of creativity that it brought.

Gross synopsis, in portuguese

O som das conversas e passos inundam o ambiente escolar — as vozes de adolescentes discutindo trivialidades na caminhada monĂłtona de todo dia —, idĂŽneo aos dias letivos discorridos, nada muda e em um momento, o sinal toca, as alunas vĂŁo as salas, os professores entram e lecionam, passados dois sinais, o intervalo Ă© liberado; toca-se outro e retornam as classes, repete-se o processo atĂ© o findar das aulas Ă s duas da tarde em ponto.
Os dias poderiam serem desprezĂ­veis, numa rotina ordinĂĄria de estudantes do ensino mĂ©dio, mas ao deparar numa cena oblĂ­qua e desconcertante que nĂŁo lhe sai da cabeça, vocĂȘ começa a analisar a relação de quatro meninas e se vĂȘ entrando numa situação delicada, que lhe pode envolver alĂ©m da salvação.

  • Protagonista feminina e personagens romĂąnticas femininas;
  • Protagonize uma adolescente no Internato Boas Graças no Brasil;
  • Envolva-se na polĂ­tica local;
  • “Romanceie” cinco personagens, com um “romance” platĂŽnico e outro unilateral ;
  • Determine seu destino e das outras, seja uma “heroĂ­na”, “uma vilã”, algo moralmente intermidĂĄrio ou uma vĂ­tima ;
  • Escolha sua personalidade, habilidades, notas, roupas, atitudes, etc. que influenciarĂŁo a narrativa;
  • Envolve os seguintes gatilhos: bullying, violĂȘncia sexual, sangue, morte (opcional), suicĂ­dio (opcional?), homicĂ­dio (opcional?), incesto, relaçÔes abusivas, relaçÔes de dependĂȘncia (opcional?), envolvimento romĂąntico/sexual com agressora (opcional? Escolhas anteriores serĂŁo determinantes), chantagem (tambĂ©m nĂŁo sexual e sexual), traição (opcional?), manipulação e extorsĂŁo. Outros gatilhos, posteriormente serĂŁo incluĂ­dos.
Gross synopsis, in english

The sound of conversations and footsteps flood the school environment — the voices of adolescents discussing trivialities in the monotonous walk of every day —, idoneous to the other days that have passed, nothing changes and in a moment, the buzzer goes off, the students go to their classrooms, the teachers enter and teach, after two signals, the break is released; another one rings and the classes return, repeating the process until the end of the classes at two o’clock in the afternoon.
The days are insignificant, in the normal routine of high school students, but when faced with an oblique and disconcerting scene that does not leave your head, you begin to analyze the relationship of four girls and find yourself entering a delicate situation, which it can involve you beyond salvation.

  • Female protagonist and female romantic characters;
  • Play the lead in a teenager at the Boas Graças boarding school in Brazil;
  • Get involved in local politics;
  • “Romance” five characters, one being a platonic “romance” and the other one-sided;
  • Determine your destiny and that of others, be it “heroine”, “villain”, something morally intermediate or one victim;
  • Choose your personality, qualities, grades, clothes, attitudes, etc. that leads the narrative;
  • Involve the following triggers: bullying, sexual violence, blood, death (optional), suicide (optional?), Homicide (optional?), incest, abusive relationships, dependency relationships (optional?), Romantic/sexual involvement with the aggressor (optional? Previous choices will be decisive), blackmail (also non-sexual and sexual), betrayal (optional?), Manipulation and extortion. Other triggers will be included included.
Possible difficulty and explanation

Not being a native speaker, translating into english can be extremely difficult, but not impossible; if anyone wants to help with this, not earning a dollar, but my eternal gratitude, please contact me. Forgive me literally asking for a “handout” for translation, difficult times, in healthy times, I would pay.
This project would have no romance, but with socialization as its focus and which is technically a psychological terror, I decided it would be useful. Not every relationship will be reciprocal, nor healthy, be careful, if you are uncomfortable about the issues, I suggest you stop reading. Nothing will be romanticized, the narration will be in third person and the narrator will not be omniscient.

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great idea. I hope you can find someone to help you implement it.

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Shelving my other WIP due to a lack of interest (for now) and a lack of C-Script experience. Certain events may change that of course and I’ll still finish the first chapter.

Concepts I have are as follows, and I would love to hear your thoughts on which one should be made. Income is definitely an issue for me right now so
 unfortunately interest is going to affect what I am writing for now.

First concept:

A fantasy world with an emphasis on realism over flashy moves and unrepentant spell slinging. This WIP would detail not only the harsher side of living in a fantasy world but also include a small handful of romantic subplots, lead characters through a relatively uncaring world and (at times) be open for exploration.

Your character’s main goal in this setting? Survive.

Second concept:

A post apocalyptic setting after nuclear war. This one would focus a little between survival and trying to restore what was broken. However it will, as in all my work and all my work will ever be, seek to explore the realism behind these concepts as I did (am doing, will do) with Shattered Stars.

Let me know what you guys think. I know fantasy is more popular here.

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Fantasy with a LOT of romance is what’s popular on this forum
 but never try to write a story for the fans, or else you’ll fail.

Write a story that interests YOU, and if it’s good enough, it’ll “convert” everyone else.

For instance, Tin Star is one of the all-time most popular games for people on this forum, and it’s about the Wild West and cowboys and is definitely not a fantasy setting with spells, magic, and wizards. What makes it popular isn’t the theme/genre but the immersive story it tells with your input.

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I agree with Sam. Write what interest you. Some of my favorite games aren’t always my favorite genre but have a compelling narrative that keeps me wanting to play more than just one playthrough

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Update: I posted the demo!

Have been working on a demo for a while, so thought I’d share what I have for the teaser/description so far. Hoping to have the demo out within the next couple of months. Any thoughts and feedback are welcome! Working title is ‘Magician’s Voyage’

(Also, please excuse any formatting errors. This is my first forum post! Yay.)

Summary

It’s your first job as a full-fledged Green Magician! The Magicians Order has hired you to transport magical artifacts across Midland, where they will be studied and their true natures revealed. You must travel to The Library with a band of magic users, making friends and enemies along the way.

This game takes inspiration from solarpunk, steampunk, and high fantasy. Explore a world where life runs on magic or the power of the sun, where flowers grow from magical influence, ships sail on golden wings through the sky, and where everything is under the watch of the Magicians Order. Will you join the Order, or rebel against them?

Features
  • Play as woman, man, or nonbinary; straight, gay, bisexual, or asexual; polyamourous or monogamous.

  • Follow the law or break it. Stick to tradition or forge a new path.

  • Perfect your plant magic with knowledge gained from books, gardens, and hedge witches, or learn technological magic and shapeshifting.

  • Watch airship races, fight using magic swords, and cook a meal with enchanted ingredients.

  • Guard magical artifacts and uncover their mysteries. Visit a Solar Commune and use your powers to defend it.

  • Explore themes of trust, comradery, and friendship. Relax on cozy, sun-filled afternoons, fly through the air during spellbinding battles, and unravel cryptic secrets with the help of ancient wizards.

Romance Options (subject to some change)

There are 6 main romance options, which are listed below, as well as 4 additional characters the player can have a ‘brief encounter’ with in some playthroughs. There are no penalties for dating more than one RO, and, if entering into a relationship with more than one, unique interactions between those RO’s can be unlocked.

Aja
Specializing in Field Magic, Aja is the archivist in charge of the artifacts during the journey, and she plans to stay on at The Library after the delivery of the objects to aid in their study. She and the Player Character both graduated from The University in the same graduating class. Character Traits: Outwardly chill/inwardly anxious, huge nerd, gets along with everyone.

Rem
Another magician in the Player Character’s party, Rem was also hired by the Magicians Order to help deliver/guard the artifacts. They knew both the Player Character and Aja at The University, where they studied Shape Magic. Character Traits: Flamboyant, knowledge-seeking, impulsive, gregarious.

Kel
Kel is a SolGuard Healer, and he was hired by the Magicians Order to provide Healing to the party in the event of an emergency. Character Traits: Stubborn, idealistic.

Grusk
A representative from the Magicians Order who will be traveling with the party to ensure the delivery goes smoothly. She is a magician who specializes in Field Magic. Character Traits: Ambitious.

Luc
He is a mechanic working on the airship the party takes over the mountains. Character Traits: Thoughtful, nurturing, generous, industrious, creative.

Ines
She is the swashbuckling pilot of the airship.

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You had me at apocalyptic.

I’m going to join in on the notion about writing what feels more comfortable. I know I had two concept I thought about writing, one being the futuristic wasteland that I’m working on now, and the other with some sort of military/mutant/desertion theme. You can already tell which one I now feel more passionate about.

Maybe try writing the intro chapters for both and get a feel for what gets your inspiration flowing the most? Writing shouldn’t feel like a chore, that only serves to hinder the true potential of your story.

Make a few Pinterest boards with aesthetics? That’s how I got more depth into the settings and characters before I started writing.

Good luck!

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Mind if I private message you some spoilers and talk about writing with ye?

I’m definitely most comfortable writing scifi. I’m also, however, a student that’s about $5,000 in debt and make only about $8,000 yearly. Fingers crossed, I can pass early this semester and start as an engineer but holding pipe dreams is
 dangerous at best.

All three of these books will be written. I don’t necessarily have a “favorite genre” to write other than scifi. I can’t write mystery or pure romance though.

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I already know I’d buy this. The setting is unfamiliar to me since I rarely play high-fantasy IF games, but this felt so clear from the beginning, I feel like it would be easy to get immersed.

Can’t wait for the demo.

Also, welcome to the community!

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