This was my entry for the Windhammer comp which I decided to try and convert into a COG. I’ve so far only got the first section coded as I’m having to adapt all the stats into coding that will work with the COG format and adding more options along the way as the Windhammer entries are fairly short so this may take me a while and updates might be on the slow side at the moment.
You can play up to the point where you choose a riding harness then will get an error as the codes are not fixed past that point (If you really want to see what happens you can find the traditional gamebook version for free over at the Windhammer page. I’m hoping to flesh it out a fair bit from that though).
I’ll admit it got fairly mixed reviews in the Windhammer comp, something I’m trying to fix so any feedback on how the new format is working would be very welcome. I decided to put up the WIP rather than the completely coded version when I’d finished it so if there’s any suggestions I can try and work them in now rather than having to start from scratch. Some of the actions are stat dependent so if you attempt something that requires say a high speed stat, you’ll get a different result depending on what your speed stat is.
Sorry there may be some spelling/grammar issues. I accidently used an earlier version of my windhammer entry as the template and only realised once I’d coded way too much of it to start again. I’m fixing them as I find them again (but if you’d like to hit me with the spelling error stick of shame, please feel free to do so).
Do you like having text there telling you when your health goes up or down? (I was undecided and leaning towards taking it out).
One more thing, if you want to attempt the gold lair nest (rather than the blue-green one), don’t pick the “jump for the ledge” option unless you want to die. (There will be other options that don’t involve an early demise soon but I haven’t written it yet). You can successfully attempt the gold lair but at the moment it requires a high agility (tree climbing) stat. (There are other storylines that branch from that point with a lower stat though and there will be other options once I’m done with that section).
Anyway here it is, any/all constructive feedback good and bad welcome. Thanks