Hi everyone. After months of lurking here and being amazed with the works here, I decided to finally make my own.
I would really appreciate any kind of feedback (constructive criticisms are welcomed), so that I would know how to improve myself better.
Deadheads is a cyberpunk-themed game where you play as a freelance agent - someone who works for different companies as a spy or assassin. In other words, you’re paid by companies to do their dirty work.
In this game, you could play as a hacker, a programmer, a company worker, a bounty hunter, a bartender (information agent), and even an activist. These six paths have their own subplots, which connect to the main plot. I also plan to add companions to the game (in the current version of the game, the names of four possible companions are already revealed, but you can’t really recruit them yet.); but you can always choose to be the lone wolf.
I would REALLY appreciate it if you take the time to play (a part of) the game: https://dl.dropboxusercontent.com/s/8sjbe5vyqp94ai1/mygame_complete.html
Try to play every gameplay differently since the paths are not quite the same. Personally, I think that being a programmer makes you somehow overpowered in the game’s current state, but I guess that would change as the game progresses. There is also a hidden achievement if you play as a rebel. (I like hidden achievements, so yeah. :D) So just explore the game, and try to see what happens if you choose to have cybernetic implants, or if you choose not to be implanted… etc.
Thanks, and I hope you enjoy it.