Hello! I’m a newcomer to the forum and Choice of Games, and I wanted to get some advice on what the expectations or preferences are (if any) about how to handle the player’s level of control over the player character. I more or less get how to set up a character creation scene, although I’ll probably be back looking for advice on how to make that flow well. But right now I’m curious about the level of control people expect to have over the character throughout the story.
Basically, how much control should the player have over the MC’s personality? Their backstory? Dialogue? Obviously I want to give the player a fair bit of control over the MC’s actions and decisions, but I’m not sure if I should give the character some degree of personality in their own right, or just try to keep them as blank slate as possible so the player can project onto them more easily. I guess I’m trying to find a good balance between keeping the story fixed enough that I can count on it moving in a certain direction, while still letting players have the freedom to behave and engage it the way they want to. Is that something that should be balanced in the first place?
…I hope that made sense. Sorry, it’s been a while since I studied writing and I’m forgetting how to talk about it, haha. Anyway, any advice would be greatly appreciated.