As I ponder at my whole-script of code, I realized that I’ve set up a char-gen system that’s pretty flexible and far-reaching.
And I don’t think there’re any topics that directly addressed this, so my apology in advance
Most IF puts you in a character that is usually blank: they don’t show many emotions, they simply do what needs to be done, they’re indistinguishable and generic.
I wonder. Should you have given the chance, would you try to play as a character with preset personality? And if you’re writing one, how do you handle it?
I’m not talking about preset MC where the MC is established to have a name, bit of backgrounds, and their own quirks. MC I’m referring to at here is you as the MC, the Player Character.
In term of ChoiceScript model, this is what I have in mind:
What kind of character do you wish to play? *choice #A jerk #Meek #Stupidly silly and shameless one #Cold lone wolf (but with a heart of gold) #etc.