I like having a choice about whether I choose to drink alcohol, or not, in games. Or framed in terms of the question, being forced to drink any alcohol in a game will generally make me uncomfortable.
So often it’s taken for granted that the protagonist will be drinking and if you dare to say no, whomever you’re with will think less of you. And generally the only “no alcohol” option is water.
I liked what Slammed! does with drinking alcohol though, and how that one choice of whether you keep drinking or not has an impact that ripples right throughout the game.
I also prefer to have the option of whether or not my character is vegetarian/vegan, rather than just be described to be eating steak. I can’t think of a single game where what food you eat matters, mind you, but it’s just one of those choices I like having there. (Ahahaha I just looked at Choice of Robots and only the vegie burger gives a +boost to Josh’s relationship, so clearly I am wrong.)
Villains are still coded as GBLT to show how villainous they are. It’s definitely something that’s still done. They won’t be outright said to be queer, but the coding’s there. You’ll have your burly manly man I’m so heterosexual hero, and the camp, effeminate villain.