Not only fear, but a general feeling of hopelessness and desperation. The usual apocalyptic stuff. The âinfected, victims, chaosâ part seemed to indicate fear, while the âHow do I stay safe? What do I do now?â obviously indicated desperation or uncertainty.
Problem is: Infected are enemies to me. No more, no less. I donât care if they were humans, if they had families, if they had dreams, or anything. None of this applies right now. They want to kill me and canât be reasoned with, so Iâll kill them. Simple as that. No feelings, no philosophical questions, no moral struggles. If anything, Iâd be less alarmed since theyâre less of an enemy than humans. Slower, dumber, fewer means to attack, no organization, etc, etcâŚ
The victims, well, the world sucks and good people die all the time. You learn to ignore it. No matter how much you scream, cry, or stomp your feet, nothing is going to bring them back, so do us all a favor and get over it. âStraighten up, toughen up, shut up, and carry on.â Sarge couldnât be any more right.
Chaos is normal to me. After spending 4 years in North Caucasus (and growing up in Siberia
), a zombie apocalypse is just a monotonous Thursday. The enemy, the battlefield, the combatants, the tactics, the strategy, the situationâŚThey may all have changed, but war remains the same.
About the choicesâŚWell, I have a slightly negative view on them. They never seem to include what Iâm really feeling, and if they do, itâs never for the reasons listed. Iâd particularly just prefer not to encounter them instead of picking the least âwrongâ of them. But if this will help you tweak P&M (and you feel that these stats are important in the first place), well, then go for it 
I usually spend my time scouting/scavenging nearby houses and she knocks on my door after I finish.
Edit, bug report:
After choosing to make a small lunch, the game forced me to drink beer even though I didnât have the alcoholic challenge.