Zombie Exodus: Safe Haven General Discussion (Part 3 beta coming in December)

Sure but we have to remember personal limitations. Someone can work out their entire life and still not be as powerful as others, others got shaky hands and couldnt aim well no matter how much they try, and some can sit down studying for days and never learn a single thing about the subject. Just because peoples are apocalyptic survivors doesnt make them superhumans with the ability to overcome personal issues. We have to take age, mental illness, physical issues and such into consideration and it just makes it impossible to have a whole crew made up entirely of well balanced individuals. Parker just isnt good at physical stuff but he excel at mental work, while rosie for exemple will never be able to lead or negociate because of her extreme personality but have every quality a raider need. We can try being balanced but it will never make up for a crew who know their abilities and how to coordinate them with others with different abilities.

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I might be the only one who thinks this but, does anyone else think it’s odd that whenever you ask Jaime about what happened with him and Dillan he’s always denying that he hurt anyone or had nothing to do with what Dillan, Rosie and Driver did ? Even though you really didn’t ask him if he had anything to do with that ? It could just be me being paranoid, and not liking the fact that I’m yet again forcibly connected to another NPC( Emma flashbacks intensify) but him continuing to deny any involvement when none was suggested makes me say " The lady doth protest too much, methinks"

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Guilt drives men (and women) to do weird things.

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I’m not sure if this has been asked but in the scientist opening will the female that didn’t die come back or no?

In theory. In practice, cavemen didn’t have thousands of years worth of hard-won knowledge and skill to fall back on. We do, and we can do things our ancestors never dreamed of. But all that goes up in smoke if we don’t bother to preserve it.

From the sound of it, you make more corpses than most. :stuck_out_tongue:

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She does but she leaves burial detail to others, like her mules.

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…I just don’t get this.

Yes, of course he’s going to hold back when the sniper attacks. The guy barely has any skills in combat whatsoever and lead a calm life as a teacher before the apocalypse. Hell, the game itself said that he’ll most likely just be a liability and gives you options to persuade him to stay at the camp. Did you really expect him to just rush in, not knowing what he’s doing, and try to help only to get his brain cracked open by a bullet?

And of course he’s going to ask for any insulin you found him. The guy practically needs it to survive, unlike the others who just asked for a bunch of basic stuff. And it’s not like you’ll have any other use for the thing, so not giving it to him and saying that he’s a waste of resources even though literally no one will use that resource seems jarring.

And I can’t really see him as useless or a parasite. He’s by far the best choice for a quartermaster-I love Nora but I know she’s inevitably going to die a lot earlier on than anyone else in the group and Kelly doesn’t seem like the kind of person who’s great with numbers. If you talk to him at camp, he voices about how he wants to become better in order to help the group. Don’t really see how that’s useless in any way.

I know everyone has their different play style and whatnot, but I really can’t understand your burning hatred for the guy. It all mostly seems just for the sake of being a generic bad guy.

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He almost forces me to go to pharmacy because "I don’t trust any of you catering my needs" Then bragging about how much he has improved in combat… And how he want to probe himself. First problem he RUNS AWAY LIKE A COWARD… he doesn’t try to give us support fire or make noise in other place under covering to make Sniper get confused. No He let us to die

He returns after i cleared everything he doesn’t help to clear shit he just menaces me Give me insulin now trying to steal in middle of a scavenging run. Instead of fuck wait reaching the base.

He has done anything for me absolutely anything. nor tries to improving. I was forced by game to have in the group. He is creepy and really useless.

Nora knows how shut and has no fear in fight and is loyal. Not everyone has to be young to be useful. My base has guards and she is awesome doing base stuff. Same as Gina as she will be my crafter girl builder.

Church will be my teacher and is very good worker.

One hasn’t to be a warrior to be great or young or old. One has to desire being useful and being loyal to your companions in problems.

kelly at least tries. Parker only tries steal and let his people to die. Mara gave him a opportunity to probe himself he decided waste it

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I mean, call me crazy but I don’t think I’d be able to rely on two or three folk I barely know (excepting the MC) to retrieve (possibly rare) medication that I need to stay alive. Were I in the same situation I’d insist on coming along, too.

Also every other action Parker makes in your play through gives me the impression you’ve been intentionally antagonizing him so I’m not surprised he’s a little catty (he lost his leg in mine so perhaps I just haven’t seen everything he offers in that scene :thinking:).

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I have never talked to him in the slightest. The role playing story You will see when reading Mara run. It’s Mara has never like him and think he is weird. Then found by how all ended in first part with him in the group a person she hates and is afraid he will touch her nephew.

However to not broken morale She was trying to accept him let him use Mara gather insulin and teaching him how shooting. Like she hates him she didnt chat with him. However when the option to go pharmacy appears she told him It is dangerous but he said he doesn’t trust us (i have give him my insulin) and wants to proof himself. Mara give him the option to probe himself as she made with Kelly in the gas mission and with the teens in farm. He was the one that being a coward and a disloyal the only one.

I know myself The person he is not a weirdo and he is nice if you talking with him. It is a flat character however and needs a quality that makes him more dimensional. In my opinion.

However my character doesn’t. And he doesn’t do anything to improve that vision. He needs a reality check Mara is the boss and Jaime is the second. So if she wants banishing him he would be dead. He can’t care for himself alone. he behaves like queen of Britons.

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Technically, yeah. I prefer Parker being quartermaster because he’s dilligent in his duties. Nora was way too lax for my liking.

The thing is, he NEEDS the insulin to live and it’s only days into the apocalypse. Had it been years or even months, he’d have had time to adjust but all of this is quite sudden. There’s nothing wrong with Parker trying to aquire the insulin the same way Mara wants to raid other groups. In combat (like getting hit by sniper fire), especially for non-combatants, it’s really flight > fight. Cut the guy some slack.

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Oh. Mara will he will die in the second jim let me My desire is poison his insulin that or chop his hands of trying to steal. Or directly tied him to a column and let zombies come while shouting RUN PARKER RUN… AREN’T YOU SO GOOD RUNNER…
I have characters that maintaining good relationship with him. So it is not I have a personal hatred for him. Mara does that’s the difference.

I only found him boring and flat. However accurate how many people will react in a similar situation.

Still Poor guy is not very clever. Being antagonistic with Mara her leader after seeing her killing half city is not very intelligent.

edit Now changing of topic. Is there a way to save our cat? Because mine is always afraid and even if i sacrificed people lives to saving him he still disappeared so no idea where in hell he is. I need my kitty. I can’t continue further without him so Maybe i have to kill mara.

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Mind you, Jaime tells us there’s a rumour saying Thelma’s is still trading. It could be that, after hearing this, we were given the option to go shopping on Day 3 like a normal person because all the other stores were being looted if they weren’t picked clean already.

It isn’t mandatory. You can choose to stay home.

Edit: Just did a quick playthrough without invading and stealing from my neighbours. It just makes survival significantly more difficult.

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Scavenging in an apocalyptic world is basic survival , many books or movie also portray that way , zombie exodus safe haven only provide us with an opportunity or choice to do that, it is not mandatory … we can still stay at home if we want to be passive, our good neighbour could spare us some goods too…

What i do hope is that, some house remain surviving resident , so that when we break into their house we could have a choice to apologise and back down if the house is not empty … this is the basic humanity and courtesy we could maintain even in an apocalyotic world

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that guy camping in boarded home counts sort of lol, but I’d rather not scavenge a house with a resident cause it’ll most likely lead to a confrontation and I’d have to kill the other person :pensive:

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Then your possibility of survival is beyond zero. As someone will enter in yours. and you haven’t anything if you don’t scavenge. More in America where everyone has guns.
Also Starting with extra points and 6 or 7 in crafting one with a soldier other with engineer With absolutely all home upgrades except the barwire one. Zero damage. Stats say my defense is ZERO and game acts like i have made any defense at all. Included Woody call me silly for not protecting Windows and doors. when i have traps Metal reinforced windows secure the area alarms and a camera survey sistem…

@JimD IMPOSSIBLE MAKE A DAMN EXPLOSIVE IN CRAFTING even ultra stats i can’t make explosives before go school so i can’t have explosives before hill fight. Grenades is only i acquire enough materials and that’s not explosive.

Yeah, but it wouldn’t work. You see, you’re breaking into a person’s house where they are holed up for their own protection against the bad people and the walkers out in the world. There’s a pretty damn good chance with how much time has passed, is that they wouldn’t care if you tried to apologize. They would retaliate against you by any means necessary because you would immediately be seen as a threat to them, their loved ones and their necessary equipment to survive in the apocalypse.

Edited: @CreoleGuy519 Great minds thinks alike.

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  1. Depending on where their home is, it would be dangerous to stay and even if they did stay, cities or large towns would now be populated by hoards of the undead. Having to avoid those hoards would make it incredibly difficult to get supplies from whatever buildings you need too or want to search. Even if they found a way to get supplies and avoid the hoards, what supplies that they could get in the city or town would eventually decay and become unusable so they’d be staying in a place that has no supplies, is filled or surrounded by the undead and is on the verge of becoming a No man’s land. Staying there would result in their inevitable deaths.

  2. I’d imagine at some point they would need to fortify and barricade their home to prevent the zombies and looters from getting inside or they’d die. The fortifications would be visible to the point that you’d know someone was trying to make sure no one could get into the house but let’s say you did ignore the signs of possible survivor activity and you did start breaking into their house. The people living there would hear you and depending on how long it’s been in the apocalypse and their past experience with looters they could honestly just kill you because they see you as just another thief trying to steal from them and given that the consequences for error are much more severe for them since they’re in a much more dangerous environment they have no reason to see you as anything else.

@MichaelCrank You beat me to the Punch :sweat_smile: I was saying something similar to you.

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There always was a weird split when it came to crafting explosives.

You have molotov cocktails and posion gas bombs, which are very easy to acquire since the skill levels for them are low and the materials you need to make one are extremely common.

Then you’ve got grenades and explosive charges, where all the requirements just bump up by several 100 levels. And you can’t even find them while scavenging.

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Tell me lol. I was thinking in create this Engineer derilusional that now Believes he is a crazy doctor Bond villain . making explosives and poison bombs and all that stuff. And so impossible I can’t get explosives before the school. So my role-playing impossible as it has to be explosives before the school even if later i have materials game dont let me. :cry:

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