Zombie Exodus: Safe Haven General Discussion (Part 3 beta coming in December)

I think the better word would be “difficult” and naturally so. I once played a scientist with high crafting and managed to craft one explosive charge. It took some dedication and planning but it’s not an impossible task. It shouldn’t be easy either; crafting powerful bombs isn’t a walk in the park. Even in this game.

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I know this may sound stupid question but for some reason I was just looking up zombie exdous safe haven and I found the wiki it said are sister was older thin us so what do you think it would make sense since emma was younger thin us in the last game

Yeah that’s a separate character in a separate story.

The sister in Safe Haven is the mother to the dependant nephew if you chose to go with that, and she passes away to an illness at the beginning of the apocalypse.

And depending on the original ZE’s ending, Emma basically dies in the timeskip epilogue.

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When one character only story is base on make a explosive and there is no explosive
I can’t role-playing the character. Due his storytelling pivots about have use explosives. :sob: I don’t try again after 3 attempts.

Imagine a piromaniac that can’t ignite stuff. Captain boom can’t be captain boom if there is no boom

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Before the collapse of civilization I’d just pop over to the Dollar General if I needed a six pack of grenades. But now I can’t find them anywhere! Damn you zombie apocalypse!

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I thought the sister died to the zombies in the hospital. 'Cause the text that appears after you’re told about her, says: “All your thoughts focus on your sister and how she died alone in a hospital in a far more violent way than the reason she was there.”

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Finally received my PC back from the repair shop. Sorry for not replying sooner but I only had my work PC and partial use of my wife’s. So on to replies…

This month saw an increase, I guess with the release of Part 2-2. Support in any way is appreciated, even feedback.

Yes, he did a sort of internship in the summer and primarily wrote the Pharmacy mission. Eiwynn and Mia also helped tremendously.

I can only hope.

All I can say is a friend to Goodman is a friend to the New Army.

Great! And yes, your blurred text is a bug.

Thanks, I’ll fix it.

Thanks for reporting these.

Glad you liked it.

Yep, one bug I need to fix. Thanks!

You have several opportunities to kill but I can’t program it for EVERY scene :smiley:

These are good points I will hope to answer in chapter 8, already at 29,000 words.

Very true. Some MCs would overlook their value as motivated people. Both want to be part of the group but have few apocalypse-ready skills. So, the gut reaction is to kick them out. I see some MCs finding value in their ability to be molded. Of course it comes at a price of resources and potential mistakes. Other MCs who want a more aggressive group will not want them around.

He’s educated, motivated, and loyal. I realize your main MC is more like Keith but the “good” MC leaders can definitely see value in those qualities.

Eiwynn’s answer is what I’d say, while adding denial ain’t just a river in Egypt.

Some of these choices are because I am largely one person coding the majority of the game. If I make something like Thelma’s spread over 2 chapters, it would increase the complexity. I agree, it would have been ideal though.

It’s the genre norm. And I don’t see anyone being forced to do it. There is a lot to do day 2 and still resources to acquire without breaking into neighbor’s homes. Did you feel pressured to loot?

I just added a lot of materials in 2-2. What is holding you back? Is one item still hard to acquire?

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Would you say that Kelly and Parker have potential “Magikarp power” in that they start without apocalypse-ready skills (more understandable in Parker’s case than Kelly’s) but can potentially become very valuable, loyal group members?

Which of the groups (Silverthornes, New Army, River Dogs, Red Mamba Club,etc.) would you ally with?

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Yes, same as the nephew and others who are not Rachel or Lopez.

As for your blurred question, all of them.

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Yeah pretty much but I like to think that she just died from whatever she had. It’s a far more comforting thought than being ate alive by zombies.

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Gasoline and flares. sometimes my character found two gasoline sometimes one. Flares are super complex too .

Also please @JimD Tell me Mara can romance Keith… she has fall in love. I miss a fllirt option. Mara blown a kiss to keith and saying I am not a farmer honey. Sure you could think something better than that.

Also Mara wants to infiltrate herself not Kelly jelly she would spill all secrets without even notice

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With all this talk of intrigue, subterfuge and espionage, I’m surprised no one thought of doing that to the New Army. If anything, it might be the best way to deal with them.

See, the New Army is most likely going to consist of, well, the remnants of the U.S. Army. Meaning that the vast majority of their members will be well trained, heavily armed soldiers who’ve seen and done plenty of combat. Fighting them head on in a direct attack would be…problematic, if you will.

Then again, I don’t know where the group stands in terms of relations. It’s pretty clear that River Dogs are just a bunch of folks trying to get by who’ve made a decently well rounded group, so most would see them as a nice ally (or nice prey, depending on the person). The Silverthorns are a group who weed out the weak, threw morality out the window and expand aggressively, whether others like it or not. It’s pretty easy to antagonize them. The New Army, though…don’t really have much info on them. I mean, I guess there’s Jude, who people say is in that faction, but for all we know he could just be an independent man trying to defend his grocery store.

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Honestly I wouldn’t say that Jude is with New Army. From what I remember from the interaction with him and trading is that he basically deserted them.

He’s also not entirely interested into joining a new group which implies that he’s just simply a lone wolf or something bad happened to the New Army which could kind of explains why it has been mentioned that more people are leaving NA and the commander seems like he doesn’t care or can’t do much about it.

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I imagine coming into contact with them while wearing a combat uniform. Maybe the soldiers we encounter ask a few questions and we can say we lost contact with the base and have been in the dark about the operation. Then we could join them on their way back to wherever they’re squating. Bam, infiltrated.

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Mara doesn’t know new army existence. She is not a soldier and doesn’t use cb radio so no way knowing their existence

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Yeah I played as a soldier but my MC only heard of the Militia so far. I guess meeting NA in a way is only possible through using a CB radio? Unless someone else figured out a way to do it without a radio.

Edited: Realized that I was a bit unclear. I did meet the Militia and I’ve heard very little about NA from Jude. So two groups that my MC so far is aware of their existence.

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Only few lines from Jude gives a clear New army existence. Mara knows there is something but she has not aclear New Army picture and have no name for it. However she expects something like that from Common sense and the scene with white is logic some army will turn rogue

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That’s more or less what my commander is planning. Goodman is likely just a rogue opportunist, but keep your enemies close and all that. Play nice while revealing as little as possible.

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For me , espionage is too tiring…
I enjoy a face to face confrontation if there is one in the future…

If they have problem about me, i awaiting them to tell me face to face, other than that, i just want to build my own little utopia :slight_smile:

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@JimD

Something I’ve been wondering about the grocery store sniper. Why does he accept batteries in trade if he has a whole pile of them in his store?

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