Zombie Exodus: Safe Haven General Discussion (Part 3 beta coming in December)

I still don’t understand what actually happened when we went to gas station. We get hurt but in an instant our wounds heal automatically…do we have super regeneration?

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I don’t remember this; we’ll have to look at the code for answers … where there any other unusual things going on at the time?

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Could you tell me what happened and what are more or less your actions? As I am doing code hunting playthroughs to help @JimD fixed game and knowledge of that details will be certainly very useful send me a pm or a post here if you want

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Thanks for clearing that up. It’s easy to assume cooking a good meal for more than two people, for example, is a quick 15 minute affair in this game because it’s a game but there’s a lot more realism in the game and I’m massively appreciative for that. Thanks Jim.

Still playing ZE:SH, still loving it.

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It also depending on what food is there are in Spanish traditional food dishes that requires hours and others really not to much time like a tortilla that you can make one for five people in 15 20 minutes.

Also as I said before Is a balance about people who wants a more free relaxing make lots of stuff and people want a challenge.

In fact i still trying convince jim to add Food poisoning Diarrhoea and salmonella to game. To make survival and cooking more useful and game challenge.

However I understand many people don’t want that and want a more calm literary experience with less crafting possible. Is a balance and There is only a @JimD so he can’t clone himself sadly.

Still If the hardcore illness dlc with plagues and using of medicine in sense have amputated members or so happens I will pay double for it lol

It’s not a bug. :slight_smile:

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I believe you - I just do not remember the details of being injured at the gas station, so I could not answer the question of: what was going on.

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If you need I play something You tell me I am a magnet for bugs lol.

If you get scratched by the lady zombie in the sedan outside the gas station, the MC heals alarmingly fast from it. It scabs over near-instantly.

It’s just kinda hard to encounter 'cause it requires what would be a lapse in judgement on the MC’s behalf plus low Athletics. :thinking:

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I thought it was something else than that. I still thinking character Dna has something peculiar. That maybe that’s reason so many groups seem so be focus on Pc hacker New army Coronel Faulkner. Rachel… That scene is like a foreshadowing moment

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Then again, maybe only the zombie bites can infect you and the scratches aren’t as dangerous.

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That’s possible but not in this situation as i remember woman was bloody and all that. And transmission is due saliva and or fluids contact blood or sweat too. So @AAO I think there is something like resistance or similar in our bloodstream. Because i hardly doubt there were no blood or sweat contact in that scene and the regeneration is not natural.

If you see other scenes were our character is scratched or worse recuperating is normal. The zombie virus could cause a mutation or something on us.

That’s my guess though I am terrible guessing . However I have so much fun with theories that i don’t care fail lol.

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Fair point, fair point.

I just made that guess based on the observations on all the people who turned to zombies. Tommy’s mother got infected when she was bitten by the zombie she hugged. Layla got infected when she was bitten by a random zombie in the car crash. Sifer got bitten in the battle on the hill, and now is a zombie because of it.

Granted, that doesn’t mean that scratches can’t infect. But I wouldn’t really say that they also have a 100% chance to infect like bites do, since we have yet to see any evidence of that actually happening.

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I have had a conspiracy theory for a long time. MC is the person with immunity to zombie bites, and can use their own blood to make a cure. A potential badend would involve having MC’s blood forcibly taken for the cure effort (maybe by New Army scientists). Nephew could also be immune to zombification.

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The problem how the hell they will know if you are a con artist that give a shit cure and iinvestinvestigate shit?

Mara for instance doesn’t know existence of new army doesn’t know any about a cure doesn’t know anything about Legit files. Exactly they have no way in hell know about Mara either no military no device no hacking.

The zombies BITE BY SYSTEMmost of people that was scratched was bitten too the probability of one without other is almost none.

However the background of medicine and legit files and absolutely all lore is Fluids saliva and blood by bloodstream contact is how get spread. The bite is just easier way of put saliva in your bloodstream but an injection of a fluid a kiss or a scratching is enough to convert a human

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The reason I used New Army as an example is because out of all the groups, they are likely the only one that has both scientists and medical professionals who know what to look for in your blood (DNA markers, antibodies, etc.), as well as the infrastructure to properly examine you. As in they are the group most able and likely to see through a con attempt, and most able and likely to hold you against your will if you are, in fact, immune to Zeta.
LEGIT would probably be second most able, but they likely lack infrastructure unless you find a SURVnet in a medical lab/hospital.
Of course, the MC can build the infrastructure from scratch in the Junkyard (and recruit assistants, etc.), and find the cure themselves.

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you don’t understand my point . Th3y could have all labs in universe How could they know between all DNA of all survivors Exactly ours is the ones. The probability is like Mara growing a pair of seagulls wings and flying to sunsets.

Mara is just one uncountable survivor from a group that has no soldiers or anything they value. Also I don’t want have anything to do with the cure to point Mara is capable of burn herself to nobody get their blood. As the mission of the cure should be volunteer as my characters doesn’t want a cure at all.

So I hope cure won’t be mandatory for the player and if it is a choice to absolutely skip that.

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Surprise, our nephew is actually Ellie from TLOU in the ZE verse

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While that’s a good theory, I think a major question you need to ask yourself when creating a theory is how this would work for all types of players and MC’s for it to actually be applicable or at least try to explain how MC’s/players would or could possibly interested in a cure storyline. Because, your storyline seems heavily dependent on the MC wanting to cure the virus or the MC being skilled enough to work on finding the cure neither of those things are things every player wants their Mc to pursue because it would be out of character for them to do so. Unless, it’s a background specific or morality specific possible ending that’s optional then I can see, that working.

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I don’t think it will be mandatory.
However, we will probably run into every joinable group/ recruitable character at some point (and of course, our prior choices will do things to the relationship). Some of the groups will probably be hostile without any prior contact/ certain choices. One of the ways to survive a hostile group could be negotiating with them/infiltrating them by saying something like “I’m immune to the virus. It’s in your best interests to keep me alive. I can help you become immune/find a cure,” as part of your strategy. Of course, actually following through with that statement is up to you.

It is not so much the ‘cure’ part as much as the ‘immunity’ part that would affect all players if my theory is correct. Certain characters might be only interested in the MC because their blood can be used as a vaccine/cure—Rachel is equally initially friendly with a teenager or criminal as she is with a soldier or doctor; she might only see such MCs as walking blood bags (as she probably knows more about the virus than most of the other characters, and might know that MC is immune) until proven otherwise. A bad end might involve being forced to give blood for the cure effort (of course, this bad end is completely avoidable, as are the triggers and relevant scenes/characters).