Zombie Exodus: Safe Haven General Discussion (Part 3 beta coming in December)

Jaime 29 Hated that’s my lowest and my highest is49 . I was never his best friend as in con art he was a guy that i used to get better deal with the parole.

My personal opinion on Jaime is far worse than Maras and i could assure if i was in the game i will never save a man like him at all.

It’s fine to state opinions but repeating those opinions dozens of times tends to get distracting.

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Yeah you are right lol Same with Emma When i have a strong opinion about a character I could talking about it hours and hours Sorry Jim

In Part 1 at the high school, we were given an option to allow the twins into the group with the intention of getting rid of them later. Will this be possible at all in the coming Part 3?

Another point I wanted to bring up is choosing not to give your own supplies to the group. Wouldn’t this come back to bite us? I understand in Part 2 that it went unnoticed but as time goes on, wouldn’t someone find our secret stash or simply question us about holding back our valuable resources such as food instead of offering them to the group like everyone else did? At the very least, it could piss of a lot of the group members.

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Are you talking about not giving any of your supplies or are you talking about keeping a days worth of supplies hidden away in case of emergencies ? or both ? I usually decide to keep a days worth of supplies hidden away because you never know when shit is going to hit the fan. So I’m just trying to be proactive and prepare for an inevitable conflict or problem that we will most likely have to face. Personally, I don’t see anything wrong with deciding to keep some of my own supplies hidden for emergencies because, I still gave up the majority of my supplies for the group. If it’s the option where you don’t contribute any of your supplies to the group but you decide to start stealing them from everyone else, then I think there should be a major consequence for that if you do indeed get caught. Honestly, doing something like that seems worthy of exile.

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Do you think the Silverthornes are terrorising other groups. Like are group. I do. But it would be cool if we ran into the river dogs or the group kent and family went and they say thia group called the Silverthornes are terrorising us.

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I suspect if the River Dogs or Kent and Co. ran into the Silverthornes and refused to join they would be killed immediately. The River Dogs were a baseball team and Kent is really the only one defending the family. Given what we know about the Silverthornes, I see no reason for them to be alive if they encountered the Silverthornes because while the River Dogs could make good workers, Kent and the family are a liability in the eyes of the Silverthornes because of their zero kids policy and since that family will most likely not kill or abandon their children they would most likely be killed for refusing to join. First they kill Kent since he is the one actually defending them and then the rest. Also isn’t that too convenient for both groups that we just met to be magically spared by a well armed militia when they don’t have the skills or numbers to survive a fight with the Silverthornes just so they can team up with us?

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I think it depends on whether the groups have anything worthwhile. Kelly casually letting them into camp unfortunately let the Silverthornes see what we have at our disposal/what our capacities are. :worried:

The River Dogs seem to be the group most in danger of flipping sides. They have plenty of able bodies, but they have no supplies based off of the conversation with them. They have the benefit of having an incredibly secure base, but their complete lack of supplies puts them at risk. They will either quickly become desperate and agree to work with the Silverthornes if it puts food on the table, or they’ll be super inclined to help our group if we agree to help them out. I gave them plenty of food to lean towards the latter option. :thinking:

If we run into Thelma and her biker gang, I doubt they’ll let themselves be pushed around by the Silverthornes. They’d likely make good allies, and they’ll probably have plenty of munitions.

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What I miss from The River dog scene is the total lack of pragmatic choices. All are or hiper hippie choices or kick them without reason.

I could see as raider or pragmatic leader them as perfect subsidiary group that with time could be integrated in a one core community. Young people fit and ready to learning how survive and older people with experience that could be of a lot of use in a camp and teaching others and new generations.

However they are naive as hell. They give data they shouldn’t and they were quite Kelly levels of unaware of world.
So gives them food as good will but let clear that is considered as a gift for a future relationship and we want have a reunion to be allies or just commerce. As it is now I am giving food just as a hippie donations without no suggestion is to favour future alliance. And even offered them teaching something our pc is good at

The problem with that is that you only offered them food, the Sliverthorne’s could offer them a lot more than food. They could receive a place to live, actual training in firearms, and a small army to protect them. While the MC’s offer of food could be generous, if the Silverthornes play their cards right they could easily make a better offer and first impression than you did.

I don’t know about that, Joe was the one who was too forthcoming while his friends seemed reasonably distrustful of the MC. So the fact that he had his 2 friends there with him, makes me think they’re more sensible about the dangers of other people than he was.

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Yeah. I agree with you. In fact each time i replay the scenario I am more convinced that @JimD made a good work portrait a group that is credible that will survive and get together if they survive the shock of having to do what it takes.
It reminds me the Walking dead in the second season when they still naive as hell but the errors and lack of food are starting to make them survivors and a well oiled group.
But yeah Joe is their Kelly as the two others were kinda pragmatic.

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That also kinda ticked me off.

As stated before, they seem to be a well rounded group with lots of potential. With that in mind, it seemed natural to give them 100 food and help them in their time of need-it softens them up to me and opens possible routes for a mutually beneficial relationship. Consider that the fact that the amount of food we need to absolutely wow them is super minimal (put the right people in hunting and get lucky with it, you can make eleven times that amount), it seems almost perfect.

But it’s mostly portrayed as an act of goodwill. And I don’t mind that, it’s certainly nice to be nice, but It’d be neat if I’d be able to state first and foremost that it was a mostly tactical move. The high moral standard of the decision might make my MC a bit happier, maybe help her sleep easier at night knowing she helped someone out there, but that’s it. Nothing more, nothing less.

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For me is literally off place as none of my characters would give others 100 o food because Good will and save the forest lol. Also my stats suffer a inaccurate goodie portrait that has nothing to do with nothing my characters feel. And I feel kinda bad reading how supposedly hippie Mara is giving them 100 of food when zero hippie. Is I will make them like me to negotiating better terms and if all goes sour i will recovery all looting their base anyway.

I mean that is all contrary to hippie charity

Well… for me, i am very happy to imagine how they smile with gratitude after receiving 100 food :-):grin:

And the text did show he smile happily… that’s good enough for me, because i had seen enough moody people in real life so being able to read someone smile in my story is refreshing…

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Oh, his tears of gratitude and smile won him a lot of cutie points for me. :blush: It’s a shame he has a wife; otherwise, I’d try flirting with him. Hell, I’d probably still pick the choice if it were present just for the hell of it. :stuck_out_tongue_winking_eye:

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I just skip the entire mission because simply is maddeningly make for hippies firstly Mara worried" by baby zombie. Then that scene so hippie that change stats and make my characters selfless :sob: i mean that really only happen uf they had kittens i mean totally mara melts if there were kittens

Oh yeah , i agree… such display of genuine gratitute couldn’t be found in life at all, most of them expect us to give more even after we done our part of charity …

I am also glad Kelly agree on such gesture :-):joy:

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Yeah I agree with if they meet the river dogs or Kent’s group they will be killed. But we will meet a couple of new group’s in part 3. I don’t they just shoot on sight. They make plans on they kill a group. I think we see at lease one group that have a Silverthorne problem. Also Keith is horrible leader. He told them not to hurt the family I forget the name. So they aren’t that loyal to him.

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If Keith is the leader… He smells as a imposter pretending be the mighty leader to make his own power base and kill the real one. Because he isn’t as mighty and powerful as he wanted portrait himself. And I doubt a supreme leader with at lest a hundred of people will go with only four members that really doesn’t seem really loyal as he struggled lot to maintain the order.

I am pretty preparing for a build joining the silvers but well the fact of having to be a farmer makes it difficult to chew.
Edit I decided Make my first serious custom Character Fuentes de Barro a Spanish illegal immigrant that left behind his life of powerty and farming to make himself a new life in America.
Promising himself never be a farmer again.

Based a little in my gran grand father that left my grand grandma alone in a freaking civil war with four infants without saying shit about and live ten years in Argentina as a cowboy he returned twelve years later with a revolver a white suit and tales of his conquests and the women he left there pregnant. No even kidding…
If you think i am harsh you don’t know my ancestors lol.

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In my opinion, that puts too much emphasis on the Silverthorne’s being our group’s arch nemesis(which we’ve been told that they aren’t) as well as setting up this inevitable conflict with them that seems too much like the walking dead’s “All out War” storyline and depending on our choices, they don’t even have to be our enemies. It’s just a choice people keep making and while I’m fine with that, your theory seems to only work for players who choose to be enemies with the Silverthorne’s. How would that work for people who want to join the Silverthorne’s or don’t want anything to do with them including avoiding a fight? I know I’m probably in the minority here, but I actually want to do a playthrough where I accept the Silverthorne’s offer.

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