Today’s results:
Feradians:
Having been a people that rarely consumed meat, the Feradians put their new-found fascination with all things wood into the creation of intricate carved statuettes, which decorate the homes of every Feradian. They have found a particular liking for the use of wood from the oak tree and over time, these trees has become quite valuable to the Feradians. There was one time, where a wolf wandered into the caves of the Lone Mountain and had to be chased out with a great deal of effort. To prevent this from happening again, a fence was set up around the cave entrances. However, due to neglect and vandalism, the fence quickly fell into disrepair and no effort was made to restore it.
Current population - 300
Drindites:
When Adalwulf united the scattered tribes, he desired a title greater than simply “chieftain”. He wished to become a chieftain of chieftains and eventually settled for the title “King of the Drindites”. Founding the settlement, Drindathida, Adalwulf proclaimed that this shall be the first and greatest city of the Drindites. Thus began the construction of the “Ever-changing City”, because old designs are always torn down to make room for new ones. Because Adalwulf proclaimed that wood is not good enough of a material for the construction of Drindathida, Drinditian craftsmen are constantly on the look-out for better tools and better material to craft them with. This prompted a great exploration of the Swartzeberg Tal’s caves in search of better crafting material. Though several deposits of obsidian were found, nothing else turned up and the exploration efforts were soon abandoned.
Settling down with no staple crop was tough for the Drindites, especially when game around the settlement became scarce due to over-hunting. A lucky break came when a hungry Drindite was forced to eat the roots of a green plant while trapped by snow during winter. He survived and brought this plant with him to cultivate. Soon, numerous farms of this plant surrounded Drindathida and the Drindites’ food problem was solved. This plant became known as the potatoe.
As time passed, those not of noble birth became more and more occupied with farming and stone-crafting. While the Drindites lost much of their martial prowess, their people have gained a much greater understanding of mathematics through their construction projects. Adalwulf became know as Adalwulf the Builder and a legendary figure to future generations.
Current Population: 340
Afaceres:
Finding a need for a staple food when they settled down, the Afaceres eventually settled on wheat. Farming has provided a much more steady supply of food compared to hunting-gathering and as such, the Afacere population steadily increased over the years.
Current Population: 670
The Loux:
Rice cultivation was a terribly labour-intensive activity and the Loux soon found themselves failing to get the most out of their rice patties. Eventual development of several simple machines helped but without additional labour, the Loux will never be able to get the most out of their patties.
Current Population: 420
Oneiros:
Life continued in the swamp as it had always been.
Current Population: 200
Oymaci:
Life continued in the isolated underground of Dark Seed as it had always been.
Current Population: 160
Tullian:
Attempts to train a large rodent native to the jungles of the Broken Forest had resulted in abysmal failures. However, several Tullians was able to breed these rodents in large pens. This additional food source allowed the Tullian population to increase over the years.
Current Population: 230
Lunari:
Exploration, trade, construction, the Lunari did them all with equal zeal. However, without a focus on any particular thing, progress on anything was slow at best. Of particular note is the Lunari attempt at domesticating the mountain buffaloes. It resulted in a dismal failure and led to the destruction of a village and more than a dozen Lunari trampled to death. Needless to say, the Lunari aren’t eager to try again any time soon.
Current Population: 400
Sincerae:
The Council of Seven has been a turning-point in Sincerae history. After numerous years of conflict, the people of the seven clans are shocked to find out they still have much more in common than anything else. Though the Council of Seven remained, the clans had all but dissolved in the decades that followed. The elder of Clan Lust, whose name was lost to history, became known as The Peacemaker and a legendary figure passed down through history.
The unification of the Sincerae under the Council of Seven meant that the Sincerae tradition of warfare has been made useless. So instead, many Sincerae now find interest in carving giant totems for the worship of the elements. Once, during the yearly celebration of the Solstice, the Council of Seven decided to host a team competition for the best totem. This event became so popular that it was held again the next year, and then the next, eventually becoming a tradition among the Sincerae.
Current Population - 430
Attacoti:
The Attacoti hunting dogs became much more effective after hundreds of generations of selective breeding. This allowed the Attacoti hunters to better track their prey and provided a boon to the amount of food available to them. However, better hunting techniques also led to a faster depletion of the region’s game, leading to the Attacoti continuously on the move in search for game.
Current Population: 320
Macobi:
Life in the desert continued as it had always been.
Current Population: 120
Sentients:
The Sentients, as a people, began to focus on better management of their farms, especially in terms of water-management. Aggressive records were kept in order to track this and thus the first known standardised record-keeping method was invented here. Better management of the crops led to a much larger agriculture output and over the years, the Sentients steadily grew in numbers.
Current Population - 460
*If I missed any accepted people, please let me know
**The population estimates are based on your peoples’s location as well as the type of food they eat and how much ate available to them.
***You may take your action for the next turn.