*Part 4 corrections*
General hints: Health is abundant, mana is rare – generally trade health for mana when the option exists, and ALWAYS trade health for morale.
Talk to slave.
This is incorrect – if you “Look for someone else”, you will get +1 Morale
Allow Thantos control
This is debatable – suppressing Mazellos is -6 health, -2 morale. This is a good trade in this part, as you are “health rich”, and this path saves you 1 morale.
Feed on them.
This is very dubious – “Kill them quickly” is neutral, and you don’t need the health (resulting in a savings of 3 morale)
Attack the imp
This is correct – the option “Keep walking” is neutral (no gains or losses), but spending health to gain morale is a good move in this game. Note, however, when I generated the score for this playthrough I didn’t take this option, so you /might/ run out of health if you choose this option but otherwise follow the amended playthrough. If so, “Keep walking” is the better option. I doubt this is the case, though.
Run for Narissa
This is incorrect – choose “Convince them to take you to her” to avoid the health loss (no other effects).
Use an illusion
This is incorrect – “Describe where you are” is neutral, and produces the same result.
This is incorrect – “Wait and Watch” and “Sleep” produces -4 mana, +14 health, 0 morale – much better.
This is incorrect – “Jump” is -2 health -1 mana, much better than -10 health.
“Leaps” is better than “Lightning bolt” – it is +6 morale, -8 health, -2 mana, much better than two lightning bolts (total of -8 mana, +4 morale).
This path results in an ending with 17 health, 6 mana, 24 morale for 1300 points – this almost certainly perfect.
*Part 5 corrections*
General hints: This is a “spy” mission – the goal is to remain undetected. As long as you avoid detection, health is absurdly abundant – never pay any other resources to improve health. Mana is also fairly abundant, so the focus should be on improving morale more or less exclusively. It is possible to get through this game without /ever/ feeding except on goblins!
This is incorrect – “Try to pay for lodging” is -6 mana, +1 morale (much better than +12 health, -5 morale). Again, you are health rich in this game
Feed on him
This is incorrect – “Kill him” produces -1 morale, and you don’t need the health
Do not feed on them
This is incorrect – “Feed on the goblins” is +8 health with no downside.
This is VERY incorrect – “Try to learn more from them” / “Do not use a spell” / “Eighteen” [+2 morale] / “Just leave” is much better.
Talk to Knight / Just talk
This is incorrect – “Kill him” / “Attack” is neutral (no stat changes), which is better
This path results in an ending with 10 health, 6 mana, 34 morale for 1460 points.
*Part 6 corrections*
General hints: Mana is absurdly abundant – you should almost always choose to spend mana when the option is available. Health isn’t particularly abundant, but most of the choices that cost health in this game are of the “-500” variety (instant death). Therefore, when the option exists to sacrifice health, you should take it.
This is correct – however, more content is available if you choose “Cast Invisibility” / “Cast Polymorph”, although you end up in the same place either way (with 4 lass mana, but it won’t matter).
Chase after him
The current version of the game (on the iPad) doesn’t offer this set of choices – Correct is “Ask to crush a soul” [+1 health, +12 mana, -2 morale] / “Yes” [-6 mana] / “Try to go through door” [+1 morale] I don’t think this has any impact on the rest of the walk through, although the final score will be different (+3 morale as written v. -1 morale in this version). In all likelihood, you can choose “Remain Silent” instead of “Ask to crush a soul” here and still be OK, saving 2 morale at the cost of 1 health and 12 mana, but… This is “in character”
Talk to Reginold
This is incorrect – “Look for other demons” produces the same result (different text) with no cost, saving 1 mana.
Crush the mans soul
This is incorrect – “Help Azizella” / “Use Flame Fan” [-4 mana, +3 morale] / [+1 health, +12 mana, -2 morale] / [+7 health, +9 mana, -3 morale] produces a net of +8 health, +17 mana, -2 morale, which is better than the +8 health, +18 mana, -6 morale – one less mana for 10 more morale!
Boy Tiffany is seducing
This is incorrect – correct is “Heather” [-2 mana, +1 morale] – for a cost of 2 mana, you gain +1 morale, which is a very good trade in this game. Note that you pick up the walkthrough against at [-2 mana], so you do lose 2 mana on this path.
Posses the corpse
This is very incorrect – correct is “Continue in Brett’s body” / “Impersonate Tiffany” / [-3 mana, +2 morale] / [+1 health, +11 mana, -2 morale] for a net of +1 health, +8 mana, +0 morale This is much better than the path given which is +9 health, +10 mana, -3 morale.
This is incorrect – correct is “Illusion” [-3 mana, +3 morale]
Go along with it
This is obviously incorrect – correct is “Jump from window” [-1 health, -1 mana]. The in game hint that this is wrong is that it forces you to take this path anyway.
This is incorrect – correct is “Fight” / “Natural weapons” [-10 health, +3 morale]. Note that you can reduce the health cost by casting lightning bolt, but… You don’t use health for much of anything in this game, so who cares?
This path results in an ending with 14 health, 18 mana, 27 morale for 910 points.