Hello everyone, this is my first IF game that I started working on in February 2024.
Rivers of Blood (old name: Sanguis Malus) is a gothic fantasy game set in a dark Victorian-esque world.
You are a grimblood—a descendant of an ancient magical lineage whose members possess the power of sanguine manipulation. Today, there are very few grimbloods left in this world. The Inquisition has been exterminating your kind for the past few centuries, sparing no one on their path. Survival at any cost is your grim reality, while living is but a distant dream.
About the game
— This is not a power fantasy. You are not the mightiest being in the world.
— This is a standalone book.
Summary
You were living a relatively tranquil life, until a sudden encounter with another grimblood twisted it completely. Now, you find yourself on the run from the Inquisition. Meanwhile, a disease that turns people into monsters drowns the lands in death. To survive, you have to make use of the sanguine powers you possess and fight for your life.
Features
— Play as male or female.
— Use your blood powers, but try not to lose yourself.
— Try to get the Inquisition off your tail.
— Navigate the cruel world consumed by a deadly outbreak.
— Battle monsters and Inquisitors alike.
— Romance a fellow grimblood, a sworn enemy, the deadliest person in the world, or no one at all.
— Decide the fates of the people around you. Perhaps you could even decide the fate of your kind?
ROs
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Maria/Marcus (Mar for simplicity)—a friendly grimblood, whose sudden visit to your village forces you on the same path. Together, you try to navigate the merciless world while being hunted by the Inquisition.
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Isabella/Isaac (Isa for simplicity)—a Holy Knight of the Inquisition. The ruthless leader of the group that hunts you and Mar. Won’t let anyone stop them on their mission.
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???—
Content warning:
Harsh language (a lot of swearing), self-harm, blood (obviously), graphic violence.
Feedback
- Grammar and spelling.
- Pacing.
- Overall quality of writing. What could be improved?
- Characters. Do they feel distinct?
- Worldbuilding. What is confusing? Should there be more information provided about the world?
- Fight scenes. Do they have enough action? Are outcomes fair?
- Anything else you feel like pointing out, like overall plot, game code or something else.
Feel free to ask questions about anything regarding the story, characters, world or anything that catches your interest.
Demo link: https://dashingdon.com/go/15761
Update log:
24.02.2024: demo release. 1/3 of Chapter One. 23K words with code. Without code: 21K.
- fixed some spelling errors and save failes.
24.03.2024: major update. 2/3 of Chapter One. 40K words with code. Without code: 36K.
Hope you enjoy it!