(WIP) Aura Clash SFW Discussion [466k Words (624k Patreon) | Eastern Fantasy | Adventure | Martial Arts]

I didn’t see much of a problem with your comment; after all, it’s just an opinion like many others on this forum. The only issue was the last part in my opnion;

you didn’t need to say that, which made it seem like you might have ulterior motives, that’s all.

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Ah alright I was expecting a long while before the updates based on the general consensus of this form (and to clarify I mean the hosted games forum not this forum)

but if it is currently expected to only be around a month away that’s pretty good for an entire chapter

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bruh lets get this out on the table, you love author works but not the romance which is ok then focus on what you love about the game and stop trying to advocate for other commentators when they did not ask you and even the author like you said in earlier comment is open minded to the thought of lgbtq romance, so just respect the author as they have consider adding what you want in other future works

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i can understand that logic. thats why i added the part about how the writer shouldnt feel obligated to listen to me or care about my opinion in an edit immediately after posting it.

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I’d just like to point out that the entire “sizable amount of content” at this point amounts to potentially hooking up with your childhood friend which is like 2-3 paragraphs of “fade to black”. Oh, and one-time stand with couple of shrine maidens with similar amount of content. So… you’re really not missing out on anything of note, and extrapolating this into prediction there will be sizable amount to miss out on, or its importance for the story… seems very presumptuous.

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I’m always surprised by how much people demand and expect the author to add homosexual romances, even if he said he is not comfortable with writing that topic. I believe Anon also posted something along the lines that it’s difficult enough to write hetero relationships from the female MC’s viewpoint.

Then they argue that it’s easy, just change the pronouns, and the work’s done, have fun with Patreon bucks. Except it isn’t. More games should have gender-locked characters and fewer player-sexual romances. That is what constrains authors, contrary to what many people believe.

Let’s take Guiren. He is many things, but we can see him both as a pervert and as a bro. He takes on the job of chasing Desdemona because he hopes to have hate sex with her (and possibly with a female MC), and you can form an unlikely friendship with him as a male MC. What if Anon changed Guiren’s sexual orientation? Then one of these routes would likely be closed, probably the bro route. What’s worse, Guiren would semi-aggressively pursue our character which not everyone is comfortable with. He would end up as a stereotypical bisexual sex-pest which I’m sure would offend some people. And there were characters like that in fiction, like Anders in DA2. Many people had issues with his attitude. At least it made me more aware of how some girls have to suffer from unwanted advances.

Same with Leona. Everything points to the fact she is hypersexual and doesn’t shy away from non-vanilla fetishes. If you play as a girl, she can become a crazy but fun friend. If you play a male, she will very aggressively flirt with you. So again, turn her bi and she becomes a “lesbian” like in porn aimed at the male audience. It’s way too easy to turn a bit of writing into fetishy smut by simply changing sexual orientation or pronouns.

And the same can be said about gender issues and selectable genders for ROs. It’s as much constraining as the previous example. In Danganronpa there was a character named Chihiro. He was a boy but because he was very delicate, he suffered a lot from bullying and society’s expectations about him as a male. To run away from his problems, he decided to cross-dress and pretend he was a girl. We can observe his struggles and empathize with him. If his gender was selectable, either the writing would turn absurd, or the player base would think that Chihiro was meant to be girl from the start which softens the blow of his story. In Aura Clash at least it works because male Kosuke has dashing rogue moments, while his female counterpart has girly girl bits.

When I play games, I tend to create character’s gender the same as my own but I do not shy away from replaying the games as the opposite sex. Dragon Age was one example, I had a lot of fun playing as an ass-kicking girl and having her romance Alistair, and watching how other characters changed their interactions with me depending on my sex. Legend of Heroes: Trails in the Sky is one of my favorite games and the main character is a teenage girl who romances a boy. I never felt dissonance because of that, on the contrary. I cheered them on. And the same can be said about Aura Clash. Interacting with Guiren as a woman is a gold mine of comedy.

What baffles me the most, is that everyone who writes player-sexual and gender-selectable characters and romances does it to pander to the audience and get extra money from Patreon. Everyone knows it, every author and every player, yet that’s what they want to get. If I played a game aimed at the LGBT audience written by a gay person who can’t and doesn’t like to write straight romance, but does it just to get a bigger audience I would feel offended for them throwing me these pathetic scraps, instead of demanding more.

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Please focus on the WIP rather than arguing on this subject.

The author has said he’s only including straight romances which is his choice that he’s free to make.

At the same time, please don’t jump in and defend that choice by suggesting that authors writing bisexual characters are only doing it to “pander”, or raise the non-issue of queer romance feeling “forced”.

You can be excited about the straight romances in this game without side-swiping at queer ones.

The thread has been set to slow mode for a short time to allow this subject to cool off.

Thank you.

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Waking up in the morning like:

On an unrelated note, and I’m sure asking during Slow Mode™ is a mistake but the writing demands it, I realize I’ve asked multiple places what they want in the nautical content but never asked here:

What sort of sea adventures/tropes would people like to see?

As you may have suspected, the ships you’re on aren’t just meant for Chapter 6. You own them. I’m going to have a few naval adventures in Chapter 6 and plenty more available as downtime options between Trials in later chapters, so anything that doesn’t appear in the next chapter is still an option for later.

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Maybe we can fish some Beast and use it as fuel for Aura Pressure?

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Fishing contest with Leona using Bo as bait that ends summoning a beast

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Surviving a giant whirlpool, getting attacked by sirens, getting stuck in a certain part of the sea where the water is thicker than mud(starvation goals? Or is it dehydration?), fighting a haunted pirate ghost ship, seeing Moby Dick(Kaiju version 2.0)


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Sea tropes?
What happens if you kiss a mermaid/merman/merperson?

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Oh man, now we’re talking. I love me some sailing in any game. Now with a fleet?

Sea monster fights. Terrible storms. Exploring sunken boats. TREASURE. At some point, one of the ships need to completely leave the water.

But those are tropes.

Adventures, though? Hmmm. Only thing I can imagine is exploring the ocean floor at some point. Maybe in a hunt for a powerful artifact or some such? Other than that, adventures that would specifically require a fleet, or even a single ship, are kind of standard. Travel and combat, that’s what boats do. Oh, that’s right. Smuggling. Heh.

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Adding to what was already posted (sea monster! maybe in a whirlpool. like some wet sarlacc, idk) having your little fleet jumped by pirates could be pretty fun. (and if that leads to pirate treasure hunt, then all the better)

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A boss battle with us and all our friends against a sea serpent or a maybe a giant water elemental!

In the aoyusumu path I really loved our combo attack with Angelo agaisnt the Grims. I want more scenes like that.

And gang jumping a sea monster just sounds like a good time

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Interactions with sea yokai and fights with big sea monsters maybe both.

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Everyone already said all the things i could possibly think of so just add all of the above :slight_smile:

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A fling with a mermaid would be nice.
And would be fun if we help the mermaid with some quests in the ocean and gain a shit load of aura pressure or an artifact

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A trip to an haunted sea, something that give the vibe of Thriller Bark from one piece? The kind of place where Bo get scared and we can bully him dressing up as ghost

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I wonder if running/standing on water would be seen as an impressive skill. Could be a cool trick to master and use later on to suprise your enemies if it’s a rare skill.

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