"Werewolf: The Apocalypse — The Book of Hungry Names"—Unleash Rage and wield spirit to heal the land and rebuild your fallen pack

Yes, Podge does have an intimacy scene available during the second date.

How did you get that scene? I can’t seem to get it no matter how high his dots are with me. When is the second date even? Sorry, I’ve been trying at this for a while. I just don’t understand why all the other ROs get NSFW scenes but he doesn’t.

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To be honest I also don’t know how high your relationship needs to be to get his second date. When I couldn’t get his date for the 3rd or 4th playthrough I already used the CoG Save Manager to try his second date.

Chu~

I have a small question: which rules is this game based on? I have read somewhere that it’s W5, but I might be wrong. I’m not very well-versed in The Apocalypse series in general, but considering that the werewolves are going through the survival phase at this points, it doesn’t seem to be W4.

It’s W5.

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Thank you :heart:

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Just a response to your response, not sure if anyone else has gotten to it. My memory of Night Road is a bit spotty, I haven’t read it in a minute lately, but I thought Aila was the older of the two. As when you’re having day sleep and remembering bits of their past it mentions that Lettow was looking to you for guidance. Also I’m fairly sure she would have been an Elder by the time MC finds her. Of course it has been a second since I reread the story, so some details are a bit spotty. Also yes, I agree, Melodies is SUCH a Leo

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How do you actually use the copper mirror? I’ve had it for a while but never seen any prompt to use it in any way.

So, before I start, I would like to say that my playthroughs were nowhere near perfect - I’ve completed the game several times and I’m still missing a few achievements (damn you, cows and fairies). Alas, I’m once again haunting CoG forum to leave a review.

Kyle Marquis is my all-time favourite CoG author (I’m sorry, Mr. Dattilo! ) and when I saw he picked up another WoD story, I could compare it only with when I found out about development of Cyberpunk 2077 in 2012 and anxiously waited for every update and actual release. Well, at least it wasn’t eight years this time.

There’s not much I can say that hasn’t been said here or on Steam already. Even if you went into it blind without knowing who the author is, if you read Night Road and have high expectations, this story is for you. The characters and the scenes are so well written that you can easily slip into the story as a main character yourself. Feel it and get lost in it. Including the romance scenes - personally, I enjoy the way the author writes them, they are obviously not his main focus, but the development is natural and the short intermissions are sweet. If you want romance and/or spice, go check out H. Powell-Smith’s titles or some of the Heart’s Choice titles, like Their Majesties’ Pleasure for example - those will be better suited to your needs. I always considered romance in World of Darkness as more of a treat and respite, not a given. The story is immersive, as dark as it is funny and full of pop-cultures references and it once again delivered on one of my favourite things about WoD titles - the portraits! I understand that’s not a majority opinion and people tend to be disappointed when their imagination doesn’t match the included artwork, but if you can make me fall for a Nosferatu Sheriff, I’ll die on this hill (yes yes, I know it was written by a different author and no no, it doesn’t change my point).

I’m not a writer, so I’ll leave the professional opinions to others - the only other thing I can say is that even if the word count was twice as high, I would still read it again and again. And with that, I think Podge is calling me.

The mirror works automatically - it helps you to control your Rage by storing a little inside and whenever there’s a check for a rage penalty, it will affect the result (I think the modifier is +1 and it recharges over time) and it will help you if you’re at risk of losing your Wolf (whenever your Rage is reduced to 0). I’ll have to check the code unless someone corrects me first. :laughing: Hope that helps a little. :blush:

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Oh, she was. At least about a few hundred years ago, as Lettow himself tells you later in the game - she was Embraced sometime in 1200s as 7th generation. Lettow was Embraced “about the same time as his country died”, which means late 1700s, not to mention he was affected by Beckoning - meaning 9th generation or lower.

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That’s what I figured, which would make her being an Ancilla out of the question. She’s definitely an Elder at that age

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It might’ve been even earlier than 1200s, I think the lore briefly mentioned the Crusades. But yeah, even if that was just a story told through generations, she was referred to as an elder in the game. :slightly_smiling_face:

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You guys wanna talk about comparisons to other CoG games? Fine.
Majority of games released up until 2020 were $3.99, until 2022 games were under $7.99.
It wasn’t until the last two years that prices have risen to $15- $20.
That isn’t consistent with inflation. It’s an artificial price hike. Price gouging.
Again, I’m not blaming the authors, it’s the company raising the prices. Whose to say in a year they won’t all be $20, $25, $30?

And how many words did those games consist of?

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CoG and HG prices are, if anything, pretty cheap.

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Not “prices.” A price, for one game, which is larger than anything else they’ve ever published and associated with a licensed property. There’s absolutely no reason to believe that this is setting a pricing precedent for anything other than massive games from licensed properties.

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Hey man, try to look at it from a different perspective - you write a story and lore for a game that has almost three times the word count of War and Peace. You need to code it. Then someone has to make the art and portraits for the game - and that’s definitely not free. Someone has to tell you if what you wrote makes sense and comb through it for revisions/editing. Someone has to test it. And in the end, with your sanity barely left intact, you have to pay for the brand so you can publish it as Werewolf: The Apocalypse product and don’t end up rewriting it under “Big Mangy Dog: The World Is Ending” and get sued by Paradox.

You’re mentioning “games released up until 2020” - let’s go there, then. Night Road - 650k words, base price 11.79 euros. The Magician’s Workshop - 190k words, 5.89 euros. Crème de la Crème - 440k words, 7.79 euros. Rent-a-Vice - 150k words, 4.99 euros. Choice of the Vampire - 900k in total in all four volumes (I think? ), 14.97 euros. Tally Ho - 600k words, 7.79 euros. Those are the ones I remember and went to check out the prices on Steam. You get the picture - your point is unfortunately not valid, there are still plenty of games you can get under 3-4 euros or under 7-8 euros for that matter. If you’re not willing to pay either the full or discounted price, no one is forcing you to, that’s your choice. Just don’t expect to get a game of these proportions for four bucks.

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First of all, we were talking about price points in dollars. The Euro currently is worth about 1.08 US dollars so that detracts from your point and already makes it more expensive.
There are plenty of games that are less then 200k words that are over $8 and some that are 400k-600k that are less than $5.
There is really no consistency. If you were telling the truth there would be a set pricing of word count equaling x amount of money. But there isn’t. If it was $1.50 for every 100k words we’d have a vastly different store.

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Which ones?

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…which makes ± half a dollar difference in most cases. Should I rewrite all the prices for your convenience? My point still stands - I was naming prices for the games I remember from the top of my head to show you that even the games published before 2020 had a higher price tag than you thought. I remember reading Heart of the House and Choice of Rebels which were both on longer side back then and even Heart of the House with 360k words is 6.89 euros (7.45 dollars). There are <100k words games from 2015 or before that cost 5 euros (5.39 dollars, that is).

I’d kindly like to see the CoG titles in the range you’re talking about, please. Because as of now, I haven’t seen a single game on Steam with a base price that fits that description.

I’m confused - where at any point of my previous post was I “not telling the truth”? All of the titles I mentioned you can check for free. If you have a problem with my description of a creative process - you’d be right, if anything, the whole process is more difficult than I made it sound. I forgot to include research for a game like this, for example. I’m sure someone from CoG staff can answer your questions about pricing if you ask any, like "can you please tell us more about the process of pricing of CoG games? " instead of bringing up evil corporation price gouging theories.

The whole thing brings an interesting point on your side - you do realize that with a price tag of “$1.50 for every 100k words”, Werewolf the Apocalypse: The Book of Hungry names would cost $24, right? Without the license cost and things like artwork for the game.

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