My first game, it’s gonna be about a Zombie Apocalypse, cause we don’t have enough of those… Either way, I’m hard at work daily on the project
By the way, English is not my first language, it’s actually my third, so I’m sorry for any grammatical mistakes I make. It’s actually based off of a short story I was working on. Which is also not finished yet, not even close, so they will develop together and when I’m done with them, you will be able to read the original story it’s based off of, and then your choices, and compare the two.
Welp here is the original story, note that there will be diverse story lines and difficulties for example you can live in NYC and its very hard there, or Chicago for medium etc. But heres the story: Vulture Of Shadows - Google Docs
If you want too see developments in the game as they happen you can check out my snapchat: Double O’ Fedoro (Name) or victor.s27 (Username) Whichever one you actually need. Also, sorry for the bad quality, my outfacing camera got broken, well the lens is still there, and I haven’t gotten a replacement cover for it yet so, yea. Some extremely small pieces of glass are on the lens, adding black spots in some areas.
Alright, I’ve finished the first playable demo, It’s pretty short with only Dallas City available, and only a small portion of the game available, this will be changed in the future, alot, probably. Either way here’s the Dropbox link: Dropbox - File Deleted
So I’ve “finished” the first section of Dallas City in the game and the stats. Instead of the old, complicated, nonsense stats, I now have much broader themes. The new stats, which might be reworked again, are:
Vigor, Furtiveness, Embezzlement, Thrift, Synthesis, and Resilience. Feel free to google those if you would like.
There will probably be more added over time, but no one can know for sure. Also The game will have a very branching storyline, I know I’ve said this earlier, but now it’s more prominent than ever before. As you know you can choose from one of 4 starting positions, well the one I’m currently working on, Dallas City, branches off into 4 other unique areas that it is impossible to get to otherwise. In the future I’m planning on addind in even more unique areas that are inaccesable unless from a specific storyline. Hopefully this adds to the diversity and uniqueness of the game as I don’t know many with extremely diverse storylines.


I shall wait for le demo.