Who are you trying to kid?
Our recent poll on the Hellions Revenge sequence proved a real eye-opener for me, forcing me to reevaluate everything I’d previously (mis)understood about how most players generally approached this. My particular thanks to those of you who elaborated on your poll choice to describe your thoughts and feelings, both in-character and otherwise. That was exceptionally useful stuff to take into consideration, especially in terms of helping me to better understand the motives and reasons behind your chosen option.
The biggest surprise was that a huge 41% of you go for the option I’d always perceived as being the minor one — handling things “quietly” and bringing in Rosie Mallory to help out. The more stealthy approach clearly has definite appeal, and for a variety of perfectly sound reasons… Well worth bearing in mind.
Conversely, just 20% choose to go in solo with guns blazing, leaping the bar to make their stand. Easy enough to assume most of these do so as they have good Firearms skill and enjoy making the most of it!
Similarly, 18% opt for bringing together a bunch of ex-Hellions and stirring them up with a rousing speech, which to a large extent probably also has much to do with the particular type of character they see themselves playing.
Of the others, 11% lead a Hellions charge from the front (bringing the total ‘rabble-rousers’ to 29% — a healthy second place), and a single intrepid gunman (here’s looking at you, @D4nkViking) shoots O’Hara and goes for a hasty exit, bringing the total of “this is personal…” types to 21%, for a reasonable third place overall.
Just 9% agree with Nick Morello and aim (perhaps a little optimistically ) to leave the past where it belongs…
The ‘rabble-rouser’ option is already the most difficult approach (and potentially most rewarding, in terms of actual Attribute gains and reconnecting with some useful contacts), and with a 29% total following is reasonably popular. No real changes needed here.
I am somewhat concerned that the 21% who take these things “personally” tend to be only those with strong Firearms skill already (possibly due to having previously killed off characters who were weaker in this respect?). This being Chapter One and your opponents in this case being fairly low-level street thugs who just happen to carry guns, it wouldn’t hurt to ease up a little on the minimum Firearms skill required to actually survive this scene.
The significant changes will be in the “do things quietly” approach. On reflection, having previously been considered a rather ‘minor’ option, the lack of actual player interaction in this comparatively short piece (not to mention the shorter path itself) concerns me greatly. In addition to adding other, optional ‘quiet’ means of eliminating Danny O’Hara for specific character Backgrounds, the main one with Rosie’s help should perhaps also be expanded to include some actual choices and a possibility of failure if not handled quite right…
Then again, perhaps its popularity was at least in part due to precisely that swift and comparatively easy resolution…? Thoughts would be appreciated!
Many thanks to everyone for helping to shed some light on this.