Using an achievement to unlock a secondary path

Hi All,
I know there’s a way to do this but can’t remember how. I want a second character that can be chosen to unlock after the player has completed at least one playthrough.

I’m almost certain there’s a way to do this by setting an achievement to trigger after the first playthrough is finished, but I’m not sure how you use it to do a selectible_if thing on the character options for the second playthrough.


On my phone at work so can’t read the thread properly to check, but think this is what you need


Thanks @Sinnie, I think that’s what I need. I can probably have a dupicate choice with the achievment check working out which one to direct to :slight_smile:


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