I’m currently working on my first choicescript based game. I’m still new and still learning, but i’ve grasped most of the basics already and crave for more advanced features that I’ve yet to discover. My question is if it’s possible to lock/hide a choice until you’ve managed to get a certain achievement which would only be possible later on in the story. This is to encourage multiple playthroughs.
Or maybe there’s a different way to do it? Any help would be appreciated.
Edit: I tried the *check achievements + *selectable if combo. DIdn’t work for me so far. Trying to grasp all the possibilities of Choicescript itself.