So, I’m thinking about making a game. Two, to be precise and if I do start one of these, it won’t be for a while.
One of them would be about the player character getting shipwrecked on an island, and would be about survival. As the game progresses you could make your shelter the greatest house ever or live under a tree. You could breed animals, and you can set your priorities, for instance do you want to stay near the water for a better chance of being seen, or do you want to find a safer spot, but with less chance of being seen. Also, I was thinking about adding a sane to insane star bar.
Now, the next one would be about the player character controlling the protagonist of the game, you could make his life suck and it would not affect your character in any way, you could help him find love or make him a serial killer. While, you’re character just goes through life.
Tell me what you think about both of them, and which one you would like to see. I can take constructive criticism. Thank you for reading this.