You step, tentative, from groaning ladder to black sand. This is the deepest place you have known.
A creature lurches forward, eye-to-eye. It has a human face with white eyes and six – eight? – twelve? spiny legs which extend like twisted spears. It speaks, clear as bells:
“You will never reach the river.”
The light from your headlamp shudders and fades.
The Lightless Soil is a race against time to perform a rescue at the gates of Death.
The main statistic it tracks is Sanity.
There is a magic system. You must balance benefit of a spell against your decaying mind.
If you like elevator pitches, it is essentially Call of Cthulhu mechanics done in a Gaiman-esque universe.
There’s no demo yet – some major mechanics need tweaking – but I thought people might like to see the opening. (Or rather, dfabulich coaxed me into it indirectly. Don’t ask.)