I’ve been working on this game for a few months. (The Hunter is a working title by the way.)
With roughly 10’000 words under my belt, I finally have a clear idea of where I want to go with this, so I have a short demo ready. It’ll be up shortly; I just need to fix a few things first.
This takes place in a low fantasy setting.
You are a Hunter of beasts, charged with responding to monster-related emergencies throughout the Empire.
You begin as a street urchin in a major Imperial city and trading hub, and must struggle to survive any way you can.
You will eventually cross paths with the Order of Hunters (working name) and be taken in as an apprentice.
After many years of training, - which you play through, building your character’s skills and personality all the while - you will be anointed into the Order (assuming you pass the exam- I mean “Trials”). You will choose how to conduct your hunts, which equipment to use, etc. Here, the game will become quite open-ended in terms of locations, missions, etc. As the story progresses and you become a veteran Hunter, you will begin to see that the monsters are more than meets the eye… and embark on an adventure that could change the fate of the known world. (Or not!)