Hi friends,
I’d like to introduce the working demo of my first Choicescript game, Skypiercer.
Synopsis
After years of toiling away as an Imperial courier, you strike out on your own as the fledging captain of an airship. You’ll have to manage your own crew, fight off rebels, and seek out adventure in fantasy world of floating continents. You’ll race against the Empire to reclaim ancient artefacts and find secrets to reveal your city’s mysterious past.
This WIP will also lean more towards the game/simulation aspect of interactive fiction, in the style of Safe Haven/Lost Heir.
I’m hoping to update more frequently in the future.
Play the demo here: https://dashingdon.com/go/9787
Content warnings
- Mild language, alcohol use, fantasy violence, mention of slavery
Setting
The game is set on the continent of Apotheos. The world used to be much larger, but most of civilization was destroyed by nature’s fury. A congregation of the world’s most powerful sorcerers, known as the Arcanum, used their power to levitate what remained into the sky.
The setting’s main focus will be around the player’s airship. It will serve as a base for the different NPC crew members you’ll be able to recruit as well as the vessel to travel to different locations around Apotheos.
Features
- Play as male, female or non-binary; gay, straight, bisexual or asexual.
- Take command of your own ship, which you can name, upgrade, repair and trade
- Be your own unique captain and choose between 7 classes and 12 origins
- Become a powerful ally of the Empire or help the rebels topple it
- Uncover an ancient prophecy and what role you’ll play in enabling/stopping it
- Discover powerful artefacts and new ways to use them
- Build friendships or romance with your selected crew
Companions/ROs
None of the ROs are genderlocked and sexual orientation will be determined by the player’s orientation. All ROs will be companions but not all companions will be ROs. Their first names will be player’s choice (which the player will find out with high enough relationship)
Murdoch [Pilot]. Your closest friend and former crew member under the Empire. Umber brown hair that falls past their brown eyes, fair complexion. Fiercely loyal (sometimes to the point of envy) and somewhat sarcastic. [RO]
Kitsunagi [Cartographer]. Mysterious individual with an affinity for history. Black hair trimmed closely to their head, shrewd narrow eyes and a ghost-like pale complexion. Courteous, respectful and straightlaced. They might be hiding something but you don’t know what. [RO]
Olowe [Arcanist]. Former Arcanum member who was kicked out for not abiding by their rules. Wiry ashen hair (bald if male) and a rich oak complexion. Crude and old school. [RO]
Pint [Thief/Infiltrator]. Feral wild child. Dirty blonde hair and piercing blue eyes. Smallest member of the team and expert pickpocket.
Changelog
30/03/2022: - Chapter 2 done (~29K words)
-Reduce starting gold from 2500 to 2200
-Courier full repair cost increased from 800 to 1000
-Attribute recommendations
-New attribute titles (may change in future)
-Revised some prose in chapter 1
-Added some info to Codex (Still WIP)
07/09/2022:
-Chapter 3 done (~41K words)
-Option added to view game stats affected
-Minor fixes to previous chapters
As this is my first choicescript game, I would appreciate any feedback or direction you have. More specifically, if there’s any part you particularly like or dislike, as well as things you think that could be expanded upon/added, that would be helpful. Also, if you find any bugs, typos or clunky/nonsensical writing, please let me know.
Thank you and I hope you enjoy the demo.