Curse-eaters are drawn to dark magic like sphinxes to secrets—but the moment you arrive on Ushinega Island, something tells you that you may have bitten off more than you can chew. Once a verdant island paradise, you find the island wilting and rotten, its people suffocating in the grip of a poignant and pervasive malediction the likes of which you’ve never before encountered.
Will you unravel the island’s secrets and break the curse? Risk your life in an attempt to consume the curse whole? Or find a way to escape the quarantined island and save yourself?
- Play as a male, female, or nonbinary curse-eater
- Explore a magical and mysterious island full of strange creatures and dark secrets
- Use your unique powers as a curse-eater for healing or destruction
- Get to know a diverse cast of human and nonhuman characters, seven of which are romanceable—including a fairy, faun, fox spirit, and more
- Discover the source of the curse and determine the fate of Ushinega and its people
ACCESS THE PRE-BETA DEMO HERE:
http://www.choiceofgames.com/beta/shadow-of-the-curse-eater/
Login: beta
Password: curseinprogress
Note: We are not at the beta stage yet, and these credentials will not provide access to the official beta once we do get there. The CoG staff have kindly agreed to host the game for me in the meantime, as opposed to me uploading it to dashingdon, hence the need to log in. This is an option only available for official CoG games, which SotCE just so happens to be.
Any and all constructive feedback will be very much appreciated! Anything you have to say that will help improve the quality of the game is welcome. I’m particularly interested in:
- Moments that feel unintentionally confusing/frustrating
- Tests that feel unclear or unfair
- Character moments that feel out of character or rushed
- Any questions you have along the way
- Your favorite parts and characters!
Please note that the current in-game stats page is a rough first draft; I plan to give it a makeover in the future, but suggestions for what to change/include are welcome in the meantime.
Release Date: TBD
About the Author: Hi! I’m Kim Berkley, and (you guessed it) I’m a writer. Shadow of the Curse-Eater is my first official CoG game, though I’ve written other IF novels before, including The Harbinger’s Head (a Hosted Game) and chiaroscuro (a Twine novella). I love books and video games in equal measure; I’m a big fan of The Lord of the Rings, Neil Gaiman, Alice Hoffman, BioWare romances, The Elder Scrolls V: Skyrim, and the Silent Hill series. I’m also quite fond of felines.
You can find out more about me and my other works on my website, or follow me on Instagram for lots of pictures of books, nature, and video game screenshots. And yes, sometimes cats.
UPDATES:
6/6/24: Still working on revisions! Going forward I’m planning to attempt to update this thread monthly for as long as I’m actively working on this project. More minor updates and lengthier explanations will be posted in the comments below; only major milestones will be added to this list, to keep it from running too long.
4/4/24: Been working on revising earlier chapters and rebuilding my lorebook for the game. Note to self (and anyone else who, like me, is a hardcore planner): never ever skimp on the research/outlining phase if you know for a fact that this is a vital step in your writing process! Lesson 1000% learned.
1/9/24: SotCE is now available to wishlist on Steam!
8/7/23: Hello, world! Chapters 1-3 are now live.
FAQ
Is this a standalone story?
Currently, yes. Shadow of the Curse-Eater is not connected to any of my previous works, though it’s possible that I will return to the world of SotCE in the future. That being said, I may have snuck an easter egg or two in for those who read my other stuff.
How long is Shadow of the Curse-Eater?
The word count is sitting at a little over 100,000 for the first 6 of 10 total planned chapters.
What is a curse-eater?
You’ll find out more about this in the game, but a curse-eater is a human who can consume the dark magic of a curse as a way to free someone from a malediction. However, the curse-eater can only safely store a certain amount of dark magic in their body at any given time; they must purge their magic occasionally to avoid the permanent, potentially fatal consequences of taking on too much malediction for too long.
Which characters are romanceable?
Most of the main characters are potentially woo-able, to various degrees. If you really want to know, here’s the full roster of romances: Governor Tokara (female silen), Cary Eisport (male human), Ari Wiest (nonbinary fox spirit), Captain Aghany (nonbinary fairy), Malecail Knowe (male werecat), Yarrow Gida (male faun), and Alba Minevra (female harpy).
Can I romance multiple characters?
While you can initiate and pursue multiple romances throughout the course of the game, towards the end you will have to choose one (or none) of your partners to end your story with—provided, of course, you are both still alive at that point.
You can pursue any of the romanceable characters regardless of your chosen sex/gender/physical attributes. Not pursuing a romance right away will not lock you out of initiating it at a later opportunity. You are also free to break off romantic engagements at certain points if you so choose.